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Tag Archives: physics



The culmination of the crest pouring and component diversion technique… The pouring of a full dune in RealFlow to create the superstructure of the building. On the south facade large components create circular openings in the structure which are able to house fresnel concentration lenses. On the north facade smaller components create a thickened bottom edge to diffuse light back into the interior space.

As a continuation in the development of the Crest Pouring technique, diverting components are introduced in order to gain control over the flow paths of the material. These videos show a series of initial experiments in RealFlow, which help to understand how different components placed in different configurations have a specific effect on the material flow. These experiments will now be backed up by more specific investigations and physical experiments.

German communications agency Serviceplan and graphic designers Matthäus Frost and Mathias Nösel have devised a uniquely appropriate way to present an annual report. The client is Austria Solar, an association of 51 solar energy companies. When examined indoors, the pages of the document are entirely blank.

However, when exposed to sunlight, the paper starts to beautifully reveal itself…

Click here for slightly more information on the project!

Karsten Schmidt has just posted the source code from the Processing Workshop which I organized  at Metropolitan Work with Marcus Bowerman. On Toxiclibs, he explains how to import the files using the java editor Eclipse. I posted some pictures on my website too. Below are couple images and pictures of the workshop:

 Above: The class on the first workshop day 

Above: Karsten showing how to make mesh faces on Processing

 Above: The Rapid Prototyped model exported from Processing developed on the first day

 

Above: The Processing  façade app which was developed on the second day : Define a façade in plan on the right using a curve, add and control points on the façade with particle physics and use voxels to solidify. More info.

Folding 2D patterns to 3D objects only by lighting up the object is a very interesting technique been developed by the North Carolina State University. The process is very simple. A pre-stressed plastic sheet is run through a conventional inkjet printer which prints on it bold black lines. The bold black lines absorb more light when placed under the heat lamp, thus causing folding.

Daniel Hambleton  is a mathematician working in the AEC industry (Architecture Engineering and Construction): a role he hopes will continue to push the boundaries of current design practice. In 2009 he helped start the Studio for Progressive Modelling (SPM), a service provided by Halcrow Yolles that combines expertise in structural engineering, mathematics, and computation, to solve complex problems in architecture.

Since the official launch of the SPM, Daniel has worked on projects both locally and abroad, collaborated with established and emerging architects, organized an interdisciplinary discussion series, lectured at the University of Toronto, presented at international conferences, written technical papers, and generally been incorrigibly interested in the interaction between mathematics, engineering, and architecture.”

Daniel and Chris Walsh have developped a plugin for Grasshopper called SPM Vector Components which you can download on Food4Rhino. It provide some utilities that deal with vector fields, emitters, particules and motion. Below are some examples of the plugin being used:

 

Above: SPM VC Dynamic Emtters

 

Above: SPM VC Sprites

 

Above: SPM VC General demonstration

As part of an investigation into gridshells I posted in the Grasshopper forum to try and find a solution to a definition using the bend force component through the Kangaroo plug-in for Grasshopper.

My intention was to deform a grid into lathes using a bend force whilst maintaining the overall length of each lathe (or curve) as a representation of how gridshell are constructed on site, where they are raised or lowered into position from an originally flat grid, and deform or bend due to their own self weight.

Daniel Piker the creator of Kangaroo replied with a very useful script component that allows the user to easily find the correct inputs for a divided curve that is plugged into the bend component.

He also very kindly finished the definition for me.

The files including the C# script component can be found in the forum post here if you would also like to investigate the bend force.

http://www.grasshopper3d.com/forum/topics/kangaroo-bending-1 

Above: Video Capture showing the curves bending in Rhino with Kangaroo

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