S(l)OSH Pop-Up – Spa of Algorithmic Knowledge and Mud-

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Project Summary

S(l)OSH (standing for ‘ slosh= to move through mud’) is a new Pop-Up Spa situated in Hackney Road, in East London. It is designed as an interactive relaxation area to be experienced through exploring and reflecting within a cavernous space, surrounded by mysterious voids, while soaking in a healing mud tub. S(l)OSH represents a new concept of fun mud house, that tells a different side of the wellness story.

The Spa aims to promote the cleaning and health rituals around the world and invite the users to become aware of the areas in need of healthy kickstarts. The new concept started from the idea that spas and relaxation areas are generally luxurious places to relax and heal and sometimes they are too expensive for the general citizen. S(l)OSH wants to bring healthy hedonism to the city while boosting urban areas that need a little support, while making the cleaning and health rituals accessible and fun to everyone.

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Philosophy

Bathhouses, spas and saunas have long been part of cleaning and health rituals around the world. Mud baths have existed for thousands of years, and can be found now in high-end spas in many countries of the world. Mud wraps are spa treatments where the skin is covered in mud for a shorter or longer period. The mud causes sweating, and proponents claim that mud baths can slim and tone the body, hydrate or firm the skin, or relax and soothe the muscles. It is alleged that some mud baths are able to relieve tired and aching joints, ease inflammation, or help to “flush out toxins” through sweating.2aOpportunity

The design is composed of layers of horizontal wooden planks that follow the mathematical formula of a Scherk’s Minimal Surface geometry of a continuous surface, placed in and around a shipping container. The Spa has been designed after several form manipulation and shape iterations of the initial system, followed by massing of standard bath tubs in a tight space. The proposal stands somewhere between the realms of both sculpture and architecture – a spatial construct where movement through will encourage intimate social interaction, and a full emerge into the relaxation experience.

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Physical Description

Visually, the main part of the Spa is composed of three main areas: the reception, the mud baths and the outdoor pools. The spas includes hot mud tubes, cold water plunges, a changing area, shower and relaxation platforms. The structure will be built from layers of horizontal CNC cut wooden planks stacked on top of each other and fixed together. Internally, the bathtubes will have a smooth concrete walls to hold the liquid and make the stay more pleasant for the sitting. Despite being designed to fit in one or two containers, the spa can expand even outdoors and other spaces.

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I N T I

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Philosophical Statement:

Inti: The Incan Sun God, his face portrayed as a gold disk from which rays and flames extended. Inti is the Sun and controls all that implies: warmth, light and sunshine. During the festival of Inti Ramyi, held during the Summer Solstice, Inti is celebrated with much drinking, singing and dancing – special statues are made of wood are burned at the end of the festival. This sculpture is an extended physical manifestation of this; decadent ritualism and a spiritual experience.

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Inti incorporates 288 petals are self-assembled into 12 concentric rings, with each petal representing the hours of the day and each ring every month of the year. These are held together using mirror polished circular brackets, designed to catch the light and reflect circles of sunlight around the structure interior. Inti’s focus is the sunrise; as the sun rises on the playa, Inti is designed to catch the light at this precise moment and funnel through the piece, enveloping and bathing the burners inside with it’s warmth and spirit.

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Timber Wave by Henry Turner

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Philosophical Statement:

‘Timber-Wave’; a plywood instillation emerging and crashing on to the desolate Black Rock Desert. This breaking wave a remnant of the retreating Quinn River, draws on imagery of both waves and dunes provoking thoughts of the original Burning Man Beach Parties and surfing counter culture. Simultaneously the design evokes concepts of the Silk Road as a mirage of a giant wave appearing from across the playa to be discover by wondering burners.

The design of the Timber Wave was driven by creating an interactive environment. In daytime, people are encourages to climb and search between the interwoven plywood structure. Open sun soaked communal areas create areas for group contemplation. Solitary areas for single travelers have also been designed as places of refuge from the intense sun, wind and dust storms hoping to encourage serendipity. At night the wave truly come alive as a monument to the sea. Bathed in varying blue tones of color the spectacular structure is a mysterious beacon within the dark playa.

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Physical Statement:

‘Timber-Wave’  structure consists of 3 layers of 12 intersecting plywood ribbons.  Each ribbon consists of a varying number of water bent plywood components con-caving and con-vexing together forming a rigid series of tensioned and compressed sections.  The result is a homogeneous structure creating a beautiful ergonomically sized spaces. Each ribbon a series of circular penetrations in the form of an abstracted water pattern.  Creating foot and hand holes for climbing as well as allowing dramatic shadows to be cast throughout the structure and across the playa. At night the penetrations allow the lighting of the instillation to spill across the playa and between the layers of the structure.

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Link: issuu.com/henryturner/docs/portfolio?e=0/6863548

Augmented Reality Trials

So I have been trying out a variety of software’s via my smartphone to enable the projection of architecture related 3d models onto surfaces which the user can orient and move around. The three strongest were;

AndAR   Augment   Aurasma

AndAr had the most consistant viewport, but could view only very low poly models

Augment could view more complex models, but was prone to crashing and cut parts of the model out

Aurasma I found to be the most successful. I joined as a developer, and after working through a lot of new software’s was able to create material maps, lighting and orientation (in Maya) to a level of control that the other apps do not have.

So if you want a go, download Aurasma on your smart device, search for University of Westminster’s channel, point the viewfinder at the playing card picture in the gallery and you can have a look at my model yourself!

I own the University of Westminster’s developer account it seems, so if anyone is interested in having a go then feel free to ask.

Smart devices

Smart devices are becoming an integral part of the way we use technologies. They are changing and reshaping the world, on economic, social and political levels.

Attached are two fascinating developments, the first is a report by the accounting firm Ernst & Young on the rise of  ‘Rapid Technology’ and its effect on driving transformation most importantly in Africa and India, and allowing for progress to made that by-passes many of the socio political factors which may of hindered it in the past, such as political corruption, economic sanctions, cultural restraints and most importantly economic restraints of actually buying the stuff. Technology is becoming cheaper than ever.

Six global trends shaping the business world – Rapid technology innovation creates a smart, mobile world – Ernst & Young – Global

The second is about Google Glass and how it could relate to architecture. I’m sure you have all seen it, buts its importance cant be understated. As one of the big players in the technology market the format of Google glass would allow the transmission of Architecture in a new and unprecedented way. Its still quite clumsy at the minute (my view), but what the developers are working on, and what they hint on in this video (that intuitive technology which is more closely linked to the person would make it less of a distraction) is a radical approach to the development of tech.

Its coming, end of 2013, we could all be wearing them this time next year. We live in exciting times!

Glass Architecture

The Crystal Path

09The Crystal Path is a structure based on the Hexactinellid underwater sea sponge, its aim is to take a structure inspired by deep sea creatures and to put it into its opposite environment, the desert.

The Sponge is a glass sponge, and is built of Silica. Silica strands mesh together to form optical fiber’s which transmit light, grabbing loose photons at the base of the ocean. This forms the basis for my proposal.

Utilizing LDR sensors and LED eyeball lights fixed to light rods attached through the structure ambient light, from sunlight to flashlights and fire will trigger sensors. These will switch the lights on and off in call and response type patterns. This will create an otherworldly ethereal structure which has a unique interaction with the light which surrounds it.

Its intention is to be shaped like a pathway, users will contemplate the nature of light and freedom, as the open structure will allow bikes and small mutant vehicles to travel underneath.

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Makerbot, RepRap and Wikinomics

About a week ago, the brooklyn-based company Makerbot Industries, led by its ubiquitous CEO, Bre Pettis, released a 3D printer called the Replicator 2 (image below) at around $2,200 per unit.

While the Rep2 was being developped, I bought the parts of my RepRap Prusa Mendel (image below) for £500 from a company called RepRapPro which was created by the inventor of the RepRap 3D printers, Adrian Bowyer. RepRap is an open-source project, meaning that all the components of the machine are disclosed online. This project is also based on the idea of a “self-replicating” machine. In fact, I could print some of the parts of another machine (the white parts below are printed).

Makerbot was founded by some of RepRap core developers, Zach Smith, Bre Pettis and Adam Mayer with some investment from Adrian Bowyer. In August, Makerbot received around $10M in funding from Angel Investors such as Jeff Bezos, founder of Amazon.

All the previous printers and CNC machines that Makerbot developped were open-source but the Rep2 will not be. Have a look at the post from Bre Pettis regarding this topic, and more specificaly, read the comments after it as well as the post by Josef Prusa, core developper of RepRap. The following reply of Adrian Bowyer to Bre Pettis’ post sums up what he thinks about the replicator: “Ask yourself: which will be the more numerous 3D printer (or laser cutter): one that can self-replicate, or one that has to be made in a conventional factory?”

This debate is not only fascinating but illustrates a possible conflict between the notion of Open-Source technology and sustainable business.

This summer, I read the book Wikinomics,  by Don Tapscott and Anthony D. Williams (cover below). They praise the concept of Open-Source as a positive revolution for companies, giving the example of IBM which spends $100M a year on the development of LINUX, an open-source operating system. They say opening up patents and copyright law will allow for collaboration on an unprecented scale which will benefit everyone. They call the new consumers, the “prosumers” as they will no longer buy passively but will know the inner-workings of their products and will be able to improve/hack them.

This is already happening with Arduino, Processing, FabLab, Hackspace…etc…communities in which people hack the Microsoft Kinect (video below) or Samsung/Android phones or any other devices with an open API (application programming interface) to create a new collaborative technology or pieces of art.

 

This whole debate resonnates within the architectural world in which Architects are often replaced by enthusiastic self-builders. With information being increasingly available online, knowledge will not necessarily be in our mind anymore but mostly on the web. What will remain in our minds is intelligence and decision on how and where to apply it.

Many questions arrise from it: How do we help self-builders or prosummers and do we want to help them? How do we offer our talent, our own experience to people that can technically do what we are suppose to do just by googling it? Can a business still be sustainable if it discloses all its innovations?

 

Bridging the Digital Divide with Sparchitecture

More than 4 billion human brains are not connected to the global machine that is internet. The enormity of this divide is cause for concern. So how do we bridge this divide? India has the greatest disparity between total population and internet users out of all the countries in the world. The majority of users are located in urban areas, the rural parts are digitally disconnected.

By trying to include an exemplar rural community in West Bengal into the global digital network, we aimed to develop an architecture that considered India’s local resources and culture. By using Jute which is a vegetable fibre that is also the highest produced agricultural product in India, we intended to show-case the communities local materials and skills. India’s cultural symbol is represented by the spindle. We took the idea of the spindle to an architectural level by developing a spinning system that would create architecture and become the catalyst for the construction of a spillage (spun village).

The community’s internet inclusion would be manifested by the setup of a blog that would advertise the community and promote their growth by attracting tourists to come and visit the site. With the growth of the community the spaces would accommodate visitors and the site would become an ecotourism destination. Ultimately, this scheme was conceived to diffuse the ideologies beyond the borders of the community, spreading local ideas. This exemplar settlement would become a precursor for change in other communities across the developing world that have the right to the internet, unleashing a cornucopia of human thought!

By Maria Valente and Anam Hasan

srpLAB – Santiago R. Perez

Inspiring blog post on srpLAB – Santiago R. Perez by futuresplus.wordpress.com

FuturesPlus


Today we are coming at you with another fabrication studio that has allowed students and professors to delve into the trending world or architectural fabrication.  Over past couple years using and understanding the dynamics that tools and the modeling programs can bring to the world of architecture is increasingly important.  Digital Fabrication actually in itself has become a craft, as professor Santiago Perez and his students at University of Arkansas, Fay Jones School of Architecture know all too well.  Check it out after the JUMP! 

SCHOOL:  University of Arkansas, Fay Jones School of Architecture
PROFESSORS:  Santiago R. Perez

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Luminous Windscape Pavilion

“The Windshape pavilion by nARCHITECTS stretched across the limestone walls of Lacoste, France like a luminous billowing spider’s web. The temporary pavilion was commissioned by the Savannah College of Art and Design for their Provence Campus. The net-like structures were used by students and townspeople alike as a cultural center and meeting space.

Perched at the top of Lacoste on the castle of the Marquis de Sade, the Windshape pavilion was composed of thread-like walls made from a simple assortment of materials – including white plastic pipes, aluminum braces, and threaded string. Woven from gauzy nets, the pavilion was designed to move and morph in the local wind, creating a spectacular art installation for the locals to enjoy. The surfaces of the pavilion would ripple, move, and even make noise, depending on the speed of the winds that blew through it.

Over the course of five weeks, SCAD students worked closely with nARCHITECTS to install Windshape. The netted arcs took shape through bending and tension, and they were held in place by steel structural collars that ensured the structure’s sturdiness. The strings were woven to provide enclosed spaces as well as more open areas to vary the usage of the different parts of the temporary pavilion.

The resulting pavilion was a translucent web embellishing the Medieval architecture of the historic town. Taking advantage of these new meeting points, the town used the space was used to host concerts, exhibitions and ceremonies. At night, Windshape was illuminated and visible to neighboring towns miles away.”

via ArchDaily