Lying somewhere between science and art, University of Tokyo scientists Yoichi Ochiai, Takayuki Hoshi and Jun Rekimoto use precision acoustics to bring the beauty of sound waves to life in three dimensions.
After developing a series of experiments with bio-plastic made from potato starch, glycerine and vinegar, Marilu Valente created a digital form-finding technique which uses the same principles as the elastic material. Below is a plan of the resulting building, a bio-polymer centre in the Polymer Valley in Thelford, U.K. We will be updating this post soon but wanted you to see how a complex three-dimensional Architecture can still be communicated through a beautiful 2D plan.
What if Bioplastic could be used as a green construction material ?
Plastic can acquire any shape you give it.
But what about the natural behaviour of the viscous material?
Experiments consisting in elongating the viscous material can reveal an interesting form configuration that has inherent structural properties.
The rules defining the the material configuration are then coded into a script that enables to digitally replicate the shape. The structural performace of the shape opens the opportunity for many applications.
A bridge is imagined following the same formal configuration.
More than 4 billion human brains are not connected to the global machine that is internet. The enormity of this divide is cause for concern. So how do we bridge this divide? India has the greatest disparity between total population and internet users out of all the countries in the world. The majority of users are located in urban areas, the rural parts are digitally disconnected.
By trying to include an exemplar rural community in West Bengal into the global digital network, we aimed to develop an architecture that considered India’s local resources and culture. By using Jute which is a vegetable fibre that is also the highest produced agricultural product in India, we intended to show-case the communities local materials and skills. India’s cultural symbol is represented by the spindle. We took the idea of the spindle to an architectural level by developing a spinning system that would create architecture and become the catalyst for the construction of a spillage (spun village).
The community’s internet inclusion would be manifested by the setup of a blog that would advertise the community and promote their growth by attracting tourists to come and visit the site. With the growth of the community the spaces would accommodate visitors and the site would become an ecotourism destination. Ultimately, this scheme was conceived to diffuse the ideologies beyond the borders of the community, spreading local ideas. This exemplar settlement would become a precursor for change in other communities across the developing world that have the right to the internet, unleashing a cornucopia of human thought!
By Maria Valente and Anam Hasan
Vibrations are the very basis of life. Wherever we look in Nature we see self organising and self regulating systems that are in a state of constant vibration, oscillation, undulation and pulsation. Inspiration and expiration of the lungs, systole and diastole of the heart are only two basic examples.
The concept of Aetherius is to translate vibrations into a self organised and self regulated structure. Aetherius makes the participants experience an ephemeral ultra-light architecture in constant movement.
The artwork moves to the rhythm of the wind and becomes a living structure.
It is a visual experience as well as being an interactive experience. As the artwork moves, the participants react to its unpredictable behaviour. Not only Aetheius moves with the windy climatic conditions, but it can also be animated by the particpants.
In summary it is a delicate ephemeral structure that reflects the subtle nature of a vibrating system.
This is the animation that I developed for my Digirep Module at the University. The story is about an old robot that is brought to life with vibrations. The initial set is of course the Burning man Festival.
Mostly everything is done in Cinema 4D and after effects.
Tremor Vitae animation by Maria Valente