Occupy the Buffer Zone

Final Design Thesis:

Cyprus 1974: The forced geographical separation of the two main communities of the island, the Turkish Cypriots and Greek Cypriots, today have been developed back to back, creating two realities separated but joined by the third space, the Buffer Zone. Because of the lack of a political solution to be given the “Occupy” movement of  Cyprus, have joined forces to set up camp inside the buffer zone demanding reunification. A network from different types of people with different backgrounds from both communities co-oporate on site to create an actual and symbolic bridge. The assembly components are made out of waste timber found around the surrounding timber workshops. It is an emergent system that comes to life through a bicommunal effort to make their own style of living , and in that way becomes symbolic. The project is based on a time based growth of occupation in order to adapt to the expansion in time, across the streets and the buildings of the area rejoinning the two communities.





No man’s land Project

Cyprus 1974: A War

Since 1974 the political act of partition on the island has been manifested as a rapidly erected and expedient physical partition. The forced geographical separation of the two main communities of the island, the Turkish Cypriots and Greek Cypriots, today have been developed back to back, creating two realities separated but joined by the third space, the Buffer Zone. Since then, the Cyprus Problem has remain unsolved  and the faith of the land and properties laying inside the Buffer zone remains uncertain.

2012: Famagousta “The Ghost city of Europe”.

Every four or five years since 1974 the issue of opening the abandoned and fenced city, that lies inside the Buffer Zone of Cyprus, is brought forward. The discussion is based on the argument whether the city should be returned right away in its current condition to its inhabitants or it should be kept fenced for some years more in order to be restored and  rebuild, since after 37 years of abandonment virtually all its infrastructure, if not the whole built environment, is not reusable and beyond repair.

The no-man’s land project  is an architectural case study and a future challenge for Cyprus which is based on the hypothetical return of the abandoned and fenced city of Famagousta to its former inhabitants and beyond. It brings an opportunity  for an innovative urban space. Different teams under the umbrella of the Project explore different scenarios for the future of the city worth to look at.

Grasshopper and Hoopsnake

This video shows a summary of the potential using grasshopper combined with Hoopsnake.
The intention is to be able to multiply the component to a large amount of them by controlling the angles of rotation and building a mega-structure out of it.
As grasshopper is not very good on closed loop systems the Hoopsnake plug in comes in to repeat the definition over and over again in order to produce the outcome. The video indicates how you do it. Simply by double clicking on the Hoopsnake component in the definition and then adjust the preferable angles and click loop.
You can repeat the operation as many times as you want with different variation of angles and once the satisfied result is there you can bake the meshes into Rhino and then use them to render.
The possibilities are numerous and pretty exciting results can occur.


Mapping potential locations

Mapping potential locations

Cosmogony, as in the coming into existence, is a network of collaboration and participation in the city of burning man. Cosmogony is based on 50 000 components (10 variations of them) which will be given to 50 000 burners and their interaction will enable the social phenomenon of participation. People have their own freedom to make their own creations. Creative participation is the only constraint to make this project work.

People receive one single component with their ticket to the festival. The project is enabled only when the people intermingle with each other. The assembly process can be interesting and fun. It also invites curiosity. It’s manipulation does not always indicate any particular use or any specific location. The beauty of the potential structure(s) is that no one knows where it will appear, it isn’t organized and it just grows. What is suggested is the direct interaction of humans.

A manual of directions for possible structures to be made will be given to burners as a start point. A variety of scales, from a chair, to a bed, to a dancing platform to a mega structure. The aim of this project regardless of one’s physical capabilities, skills, interests or geographical location is to engage in the creation of a mega structure by adding their component to it. A structure made by everyone that belongs to everyone. The assembly process is fast and unpredictable as the human’s creativity cannot be controlled . A series of experiments for the potentials of the manipulation of this system was tested by inviting a several people to create forms out of these components. The bigger scale will be tested in burning man city.

When the festival will be over, the burners will be able to disassemble the structure and take their components back home.

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