“Vocal music is considered to be the highest, for it is natural; the effect produced by an instrument which is merely a machine cannot be compared with that of the human voice. However perfect strings maybe, they cannot make the same impression on the listener as the voice which comes directly from the soul-breath and has been brought to the surface through the medium of the mind and the vocal organs of the body”.
– Harzat Inayat Khan, The Mysticism of Music, Sound and Word –
The combination of architecture, derived from fractal geometry, and the power of sound led to the creation of Anahad. This installation is an interactive musical display, which will be acting as musical instrument giving voice to the burners and the surrounding environment.
This art installation, which challenges the perception of nature, is called Anahad. I am planning to build 3 free-standing “trees”, each measuring 1.5m in diameter at the base and 3m at the top. The trees are 5m tall and they are composed of 105 copper pipes or mild metal tubes each measuring 6m long and ranging between 30 and 45mm in diameter. A central column connected to a solid base is the main structural element supporting 2 concentric layers of pipes.
The most external pipes are bent and perforated and filled with LED strips that will shine through the openings. Every pipe will generate a different sound based on the perforation pattern and the bends. The inner pipes, which are only bent and connected to a propane tank, will spit fire from the top.
Anahad establishes a connection among the user, the art, and the environment.
Can you recall how the wind blowing sounds? Is it always the same? This design will act as a musical instrument, which will be playable both by burners and the Playa itself.
During nighttime, the user will be transported both visually and sensorially into a digital forest through a LED light show mimicking sun rays penetrating the forest treetops. Then flames will be shooting out from the top to mark every hour.
The aim of this installation is to create an uninterrupted musical performance, combining the sounds produced by burners hitting the pipes or by the wind blowing through the pipes. The central space between the three trees and the niches at their base will provide a space to meditate and be mindful of the soundless sound of the Playa. This installation in its simplicity will connect people and natural environment through the use of musical harmony.
Anahad is solely an instrument through which the breath of the Playa will blow, singing for the burners. Vice versa, burners will be able to express themselves striking the metal pipes playing melodies for the community and the surroundings.
This installation aims to connect the people to the Playa. The three “trees” are a digital fabricated representation of a natural forest. In a world where disconnecting from reality becomes a luxury, where innovation takes over simplicity, and nature gets left aside in our busy lives, music is what makes us human. Anahad challenges the way we experience reality, by combining the digital and virtual world with the natural environment. The aim is to provide the participants with an ideal environment for them to meditate in and be mindful of their whole experience.
dis/integration[loops], inspired by the composer William Basinski’s seminal works of the same name, explores the limitations of digital processes in our world – and the chaos that can unfold from overreliance on them.
A towering array is assembled from recursive fragments of an inherently destructive process. It explores the tension that exists between the digital and physical realms; challenging an immortal, digital world, the glorious ruin of the analogue realm confronts the perceived perfection of the artificial.
Existing in a state of intended incompleteness, dis/integration[loops] eschews vanity in favour of exhibiting procedural rawness; the power of ruinous accident reveals itself through the tarnishing of idyllic digitalism.
Pressure-laminated plywood modules, form-found through iterative casting experiments, connect to form a pervious, fragmented structure; it’s transcience and impermanence exaggerated as night follows day.
In the same way that Basinski’s fragile recordings were destroyed upon being processed by the human ear, dis/integration[loops] exists in a contented, lush and shimmering state prior to being activated by human presence.
Proximity-controlled LED lighting impregnates the structure. When combined with sounds inspired by those Basinski’s (de)generative process created, this affords a level of animated deconstruction upon activation; visually and sonically, the imperfect presence of humanity causes dis/integration[loops] to be engulfed in chaotic ripples of distortion.
It’s most perfect (yet still decidedly imperfect) state is one in which it lies dormant and peaceful, undiscovered by the presence of people. It experientially disintegrates upon activation.
The fragmented structure exaggerates ever-changing natural light conditions and provides shelter, as well as an intimate, tactile space withi it’s permeable walls.
‘And then as the last crackle faded and the music was no more, I took in my surroundings and looked around at the faces and I was right there with everybody and we were alive.’
dis/integration[loops] is a reminder than everything we encounter eventually falls apart and returns to dust. It challenges the perfect, edited, occularcentrism that blights our social lives, explores the sound of decay, and the beauty that can exist in destruction. It is a meditation on death and loss, and exploration on a theme that some things are better left untouched.
The experience of life – a gradual disintegration – is simultaneously enriched and eroded by the imperfect nature of our encounters; pristine digitalism deserves a tarnished, ruinous quality symbolic of our experiences.
‘and I was right there with everybody and we were alive.’
Language has a strong symbolic meaning to the mankind. It is not just a sound but with meanings which then allows to self-express, communicate and inspire. The mechanism of the sound system of languages is translated into visually represented geometries using Chladni’s Law.
3-Dimensional computer generated Chladni Patterns
When the frequencies increase, the pattern gets more complicated.
Tower of Babel – The origin of different languages
“Come, let’s make bricks and bake them thoroughly. […] Come let us build ourselves a city, with a tower that reaches to the heavens, so that we may make a name for ourselves and not be scattered over the face of the whole earth.” (Genesis 11:3~4)
(The Tower of Babel by Pieter Bruegel)
It is the story from the Bible but also architectural structure found in Mesopotamia Civilisation – called Ziggurat. It was made of asphalt and baked bricks with total dimensions of 90m x 90m, 90m high. This is equivalent 30th floor building.
The united humanity spoke a single language and agreed to build a city and a tower that is ‘tall enough to reach heaven’. God found such behaviour as rude and disrespectful. He confounded man’s speech so that they could no longer understand each other.
Concept Development through systematic studies of Ziggurat
The frequency and nodes of the word is analysed and recreated as two geometrical forms. They are proportioned according to the Ziggurat Algorithm ratio and timber pieces are stacked up vertically reaching the highest deck at 8m above. The structure encourages to climb complex geometry.
While reaching the top, less intense the space becomes. The LEDs are placed underneath the timber pieces which are concentrated on the top of the tower and scattered following the central void of the structure. Lights illuminate with the voice reactive sensor placed at the top of the tower.
Human always wanted to reach higher points either physical or spiritual. The height of architecture symbolised one’s power and control. This can be observed from the tower of Babel and continues in architectural history. Such expression of the desire of heights lead to competition of building higher structure.
High rise buildings were often found in religious architecture where they had few typical characteristics. First, it was the only tower to observe your land and the only tower which can be seen from everywhere in town. It has a visual meaning that the land within the perspective is the land within control. Second, religious architecture often had music instruments embedded within. This represented the control of the land where music reaches. And finally, high-rise tower was a representation of the centre of universe and sacred space in religious term. The tower, architecture of height is a spatial symbol of man’s deep desires.
The ritual is all about finding the true desire of your own. This begins with constructing the tower where the ritual follows the biblical story of Babel. Climbing up 8m high construct is a challenge then the climbers are rewarded with the beautiful panoramic view of Black Rock city. The climbers will also interact with the installation by continuously stacking up the Babels with anything they can find. Eventually it will deform from the original shape. Then the Babels will be the collective symbol of the Burners’ pure desire.
Whatever your creed your reliance on the sun is unquestionable.
We have worshipped it as a God.
Spent lifetimes studying it through science.
Yet human hands will never touch its surface.
Celestial Field brings our sun to the Playa for us to dance in its glory.
Triggering our own solar flare.
From the dawn of time the sun has been a constant in human life. It has been central to the beliefs of nearly every civilisation throughout history. What was once an astrological wonder sustaining life; dictating when to plant and harvest our crops; evolved into a god and deity, woven into the stories and teachings of nearly every culture, from the Egyptians to the Ancient Greeks and even Christianity.
The oldest man-made structures in the world have resounding astrological connections to both the sun and constellations, covered in carvings they unquestionably align to major astrological events.
Newgrange in Boyne Valley, Ireland, thought to be built in 3500BC, has a tomb in which sits a stone basin lit by a single beam of light at sunrise on the winter solstice.
The Egyptians, Greeks, and Christians have all referenced the sun within their religion and beliefs.
The Egyptians in 3000BC had Ra, the Greeks in 400BC believed Helios to be God of the sun, and Christians have often depicted Jesus in front of what is thought by many to be the solar cross.
In the past the sun has been depicted as a 2Dimensional disk of light travelling across the sky before dying only to be reborn at sunrise.
The Ancient Greeks believed Helios to be the personification of the sun. A man with a many rayed crown of light, pulling the sun across the open sky with a horse drawn chariot. The Helios named after the Greek god has been used and adapted through the ages, with one of the most recognisable iterations being the logo of global corporation BP which symbolises “a number of things – not least the greatest source of energy … the sun itself..” – bp.com
This once celestial being has now become a tangible thing. Through advances in our technological and scientific capability we have gained an understanding of the suns chemical make-up, uncovering many of its secrets from sun spots to solar flares. Although we have developed an increased understanding of the forces driving the sun, it is still no more accessible to us mere humans than on the first day on earth remaining an impenetrable sphere in the sky only to viewed from a far.
Digital animation of lighting tests
The suns surface has taught us much. Galileo’s sun spot diagrams unknowingly demonstrated the unique fluidity of the suns chromosphere. Further study of these sun spots and magnificent solar flares proved that the surface of the sun is covered in billions of interlaced magnetic fields all interacting together to form the whole. When these fields cross swirling plasma burst in an instance out into the corona bringing with it immense light displays that can be seen on earth as the aurora.
In an age where endless streams of newfound knowledge are accessible with the touch of a finger – it is easy to lose our sense of innocent amazement and unquestioning awe. We have a constant need for explanation of why and how phenomena exist, no longer blindly excepting their beauty and revelling in it.
The indescribable beauty of these gigantic magnetic fields can often be lost and forgotten in the mundane when scaled down to earthly objects. Viewing them at a micro scale allows us to connect with their other-worldly nature.
Science has taught us how a magnet attracts and repels enabling use in industry, medicine and everyday life. And as our knowledge expands, we move from child to adulthood and our desire to play diminishes – burdened by explanations and reasoning; we are no longer in awe of our ability to make metal move without laying hands on it. It has become the norm and the expected, it is no longer ‘magic’.
Life should be fun and full of mesmerising moments. Our increased knowledge should enable and enhance our experience of ‘magic’ not hinder it.
Celestial Fields captures the unexplainable wonderment the sun once held and makes it accessible through modern mediums, combining two worlds; science and enchantment, imbedding them on the Playa at Black Rock City, Nevada, for people to explore and lose themselves in.
Thousands of swaying rods made of tubes of one-way mirror form an undulating field, rising high above your head, and falling like the plasma pulled in all directions by the phenomenal magnetic forces found on our sun.
By day a field of mirrors reflect and intensify the suns natural beauty and power. Creating a maze of ever changing light to explore, push through and play within. At sunset everything transforms. The field morphs, bursting into a sea of glowing beams reacting to movement and mimicking the fluid, almost pulsing nature of the suns corona.
Like the chromosphere, magnetic fields have informed density and pattern, creating patches of pure brightness and areas as dark as sunspots. With each rod built on a spring loaded base it can be pushed a manipulated, enabling you to forge your own path through the densest areas of Celestial Field, parting rods like magnets repelling polarised iron.
Movement through the sprung rods creates interest not only for the participants but also onlookers. During daylight hours people weaving in and out can be seen across the playa through the constant glinting of the sun on the reflective rods. An ever changing shimmer, like sunlight dancing across water in the distance, drawing people in from all directions out of wonder and intrigue.
Once the sun has set the lights come on, and the show only gets better. The rods now glow and pulse, changing colour, transforming the world around them – each equipped with a sensor so as to react to movement as people push past; creating tracks of swirling light shifting like the turbulent surface of the sun. Areas of intense and overwhelming light can occur when people team together to trigger a cluster of rods forming a concentration of light evocative of a solar flare.
The sun is not solely about light, with it comes inevitable darkness. Shadows too have been used throughout time as a symbol in opposition to that of the sun; and in this instance the areas of shadow formed in the magnetic layout create areas of calm within the thrill of the lights where one can sit and ponder everything from the dessert to the sky and the sun that brings life to earth.
What was once worshipped as a distant god and celestial being can now exist on the surface of the earth as a Celestial Field in Nevada. The sun has risen and set, bringing with it heat and light; powering life on earth since the dawn of time, a focus of incomprehensible wonder and fascination for each and every culture across the globe.
Celestial Field intends to reignite our faith in the intangible, while showing us there are powers and beauty still to be found in the modern world.
The installation centers around the natural forms of feathers and pine cones, both being significant symbols in Native American culture, specifically relating to the Agai-Dicutta Numu. Feathers were often used as an expression of a certain virtue or to reflect a certain individual or significant event. As such feathers were viewed in a similar manner to a gift from a high official, representing a link between the individual and divinity.
The sculpture starts in the form of a feather to reflect on the link between man and divine. The bright colours painted across the platforms represent those painted across the barbs of the modern feathers used in Native American ceremonial dress and ornamentation.
As burners ascend they will make their way up the vane of a feather they will complete their own initiation, drawing similarity between the great events that feathers were rewarded for in the past. As the platforms open they will begin to transform in shape to bear visual resemblance to pine cones.
The pine nuts are important in particular for the Northern Paiutes to survive the winter; and have their own festival in the third week of September. The change in form will reflect the process of change from receiving a symbol from the divine, to receiving bountiful harvest and personal fulfillment. The lighting will help to accentuate the fluctuations in shape throughout the day and night, representing the omnipresent divinity and how it can be seen in many different forms of nature.
Form finding and colour explorationInteractivity
The piece will be both physically and visually interactive, with a changing form that will alter over the course of the festival. Burners can twist the colorful platforms around their central core allowing them to climb to the higher levels. As they do so they will be able to read messages of wisdom from other burners and leave their own along the way. The bridging links are fixed and thus can be used by the burners to sit and relax, observing the surrounding playa. The structure can also be used as a shelter, by rotating the platforms to create shade from the sun’s direct heat as well as forming a barrier from wind.
Special holes carved through some of the platforms will facilitate themselves as climbing holds to aid burners on their ascent. The bridging links are fixed and thus can be used by the burners to sit and relax, observing the surrounding playa. As the platforms are rotated, light will interact with the sculpture in different manners, pouring through the holes and creating intricate shadows. At night, the project will illuminate and create a light show, which will make the climbing possible even during night time.
Model – scale 1:1
Model- scale 1:50
Materials and components
The varying thickness platforms will be comprised of 12 and 25 mm layers of plywood, depending on it’s span and form. In each platform will be a ring of 10 mm acrylic between the top layers allows for LEDs to cast out a unique visual form at night. Metal ball bearings will separate each platform facilitating the change of form as it is used by burners.
All this will be held up by steel tubes measuring between 5 and 6 meters in height with a diameter of 160mm. The steel tubes will be welded to a metal plate buried in the sand and secured with ground anchors. The feathers are also structurally supporting each other, through the 4 bridge link, made from the same plywood.
A geometric wall of fire burning on the sands of the Black Rock Desert. This immobile blaze stands as an edifice to Burning Man’s original figurehead. A burning yet fireless wall of plywood and acetate that can be encountered, entered and sheltered in.
This sculpture stands as an abstract image of flames sent by Vulcan the Roman God of fire, an emblem of the festival’s name. Created from a series of plywood shapes and acrylic, Vulcan’s Flame is a blazing wall of light and colour. The structure is created to both imitate and juxtapose chemical fire, sharing real fires beauty but opposing its destructive tendencies. The sculpture is designed as a wall of shelter, behind which burners can be shielded from the desert’s unforgiving sun.
Born from Ancient Egyptian ‘Cairo tiling’, the sculpture is created from morphing polyhedra. The lowest section of the fire is created from cubes which gradually deform into rhombic dodecahedrons – a cubist interpretation of a flames movement. Internally every shape is painted to mimic fire’s bright hues and coloured acetate panels within the wall will project red and yellow tones onto the surrounding desert floor. At night internal spotlights will illuminate the entire structure, creating a glowing inferno of colour. These lights will flicker to create the illusion of movement.
Visually the main structure consists of three main forms;
The outer zone: the sparse cubic section of the sculpture, representing the hottest part of a flame, the region of complete combustion
The middle zone: this is the central area in which the cubic deformation begins to occur.
The inner zone: this is the coolest space, the most densely packed red area of the sculpture. Burners can crawl into this space – sheltered by four layers of dodecahedrons.
Vulcan’s Flame is a long, low plywood structure, the installation is the geometric interpretation of a flame, a curving sculpture of deforming polyhedral that slowly transform from a cube to a rhombic dodecahedron. The sculpture is created from 55 plywood polyhedra constructed from hand cut plywood boards and secured with cable ties. Internally each shape is painted using natural, organic paints, as the shapes change their internal colour alters from yellow to red. Coloured acetate panels in the uppermost faces of each shape will mirror the shapes internal hue, these panels will allow sunlight through during the day casting beautiful coloured shadows on the desert floor. At night the sculpture will be lit internally with fluctuating spot lights, this will create the illusion of flickering movement. The acetate panels will be secured with nails.
The structure sits on a base of 23 plywood shapes, secured to the ground with rebar stakes. The sculpture is very stable as the base is the widest section, the rest of the sculpture tapers away towards the top. Each new shape rest on the 4 corners of the shapes below, bolted through the vertices and then secured with rope. The final and highest rhombic dodecahedron is stabilised with a steel column. The highest point on the entire structure is just over 11 feet above ground level and consists of 4 stacked shapes. A full sized version of one of the shapes has already been constructed and load tested confirming that it can support human weight, all of the cable ties securing the structure will be meticulously rubbed down to ensure they are not sharp.
The sculpture curves in a gentle arc – creating a central area of shelter from the wind and sun. At ground level Burners can crawl inside the structure and rest in it’s shady, tinted interior.
Inspired by previous research of pyritohedrons, these structures are an addition to a series of other models based on polyhedral deformation. Previous models have experimented with density, altering colour and infill panels.
Glow is an interactive light installation designed for the Burning Man festival. It is a touchable, playful, glowing structure. Three long branches form an interweaving structure, which is branching out into different directions, eventually ending by forming bunches of freely floating and glowing strings. With its appearance it is reminiscent to the willow tree which is a symbol of inspired imagination. Glow would be an experiential piece of art and one can experience it according to ones imagination.Glow as an artwork doesn’t intend to make a reference to any script that one would need to know which is not evident in it itself. Glow invites to engage with perceptual issues through experiencing it through its visual and tangible qualities.The installation will have the strongest impact in the night, as this would be time when it will reveal its qualities the most. Glow – is a captured light in the object. When the light is sparked at the bottom of the structure it runs through the paths created by the matter of plastic tubes and strings until eventually it escapes and disperse into the atmosphere, from that moment it becomes no more visible to the human eyes.
Glow is an object which embodies the constant flow of light. It tells a story about the light’s unique quality to make shapes visible to us. Glow is not designed as an object to be lit externally lit,it is an objects which glows itself. Glow traps the light for a moment and then light tries to escape it is being constantly mirrored, bouncing through the plastic it makes its shape visible.