In Brief01 proposal a series of WeBreathe working pods acted as a scalable product under WeWork either on a subscription basis or one-off time. In Brief02 I looked at the new subscription economy and how it can help some of the issues we face in London, other than air pollution, such as the housing crisis, changing labour markets and the need to create a professional network/ecosystem for young professionals.
Subscription and pay-as-you-go businesses are undermining an idea that has been entrenched in our collective psyche since the foundation of capitalism: that you have to own something to use it and enjoy it. As noted in a report by The Economist, “80% of customers are demanding new consumption models including subscribing, sharing and leasing – anything except buying a product outright.”
The Subscription Model
Relevant examples leading to the subscription model include ROAM which is a worldwide community of co-living and co-working and PodShare with multiple locations in Los Angeles.
The motivations of building a subscription community are:
Build a community situated amongst contemporary models of subscription living
Fostering knowledge and skill exchange between different age and social groups to encourage mutually beneficial relationships within an urban setting
This project involves the conception and design of a new way of mapping constellations, based on subdivision processes like Stellation. It explores how subdivision can define and embellish architectural design with an elaborate system of fractals based on mathematics and complex algorithms.
Example of Stellation diagram on a platonic polygon
An abstracted form of galaxy is used as an input form to the subdivision process called Stellation. In geometry, meaning the process of extending a polytope in n dimensions to form a new figure. Starting with an original figure, the process extends specific elements such as its edges or face planes, usually in a symmetrical way, until they meet each other again to form the closed boundary of a new figure.
Omnis Stellae – Daytime interior render view
The material used for this installation will be timber sheets of 1/3 of an inch thickness that will be laser-cut.The panels will be connected to each other with standard connection elements which have already been tested structurally based on an origami structure.
The lighting of the installation will consist on LED strips that will light with burners interactions.
Omnis Stellae – Daytime exterior render view
Although stars in constellations appear near each other in the sky, they usually lie at a variety of distances away from the observer. Since stars also travel along their own orbits through the Milky Way, the constellation outlines change slowly over time and through perspective.
There are 88 constellations set at the moment, but I would like to prove that there are infinite amount of stars that have infinite amount of connections with each other.The installation will show you all the possible connections between this stars, but will never rule which connection is the one you need to make.
Omnis Stellae – Daytime interior render view from the ground
I would like burners to choose their own stars and draw their own constellations. Any constellation that they can possibly imagine from their one and only perspective, using coloured lights that react to their touch.
The end result will have thousands of different geometries/constellations that will have a meaning for each one of the burners and together will create a new meaningful lighted galaxy full of stars.
Omnis Stellae – Nightime exterior render view
On a clear night, away from artificial light, it’s possible to see over 5000 stars with the naked eye. These appear to orbit the Earth in a fixed pattern, as if they are attached to a giant sphere that makes one revolution a day.This stars though are organised in Constellations.
The word “constellation” seems to come from the Late Latin term cōnstellātiō, which can be translated as “set of stars”. The relationship between this sets of stars has been drawn by the perspective of the human eye.
Omnis Stellae – Daytime interior render view from above
“Omnis Stellae” is a manifestation of the existence of different perspectives. For me, there is great value in recognising different perspectives in life, because nothing is really Black and White, everything relates to the point of view and whose point of view and background that is.
As a fractal geometry this installation embodies an endless number of stars that each person can connect and imagine endless geometries, that will only make sense from their own perspective. The stellated geometry will show you all the possible connections but will never impose any.
Omnis Stellae – Daytime and Nightime
“Omnis Stellae” is about creating your own constellations and sharing them with the rest of the burners, is about sharing your own perspective of the galaxy and create some meaningful geometries that might not mean anything to other people but would mean the world to you.
Omnis Stellae – Daytime interior render view
The grand finale is if it could become the physical illustration of all the perspectives of the participants at Burning Man 2018 shown as one.
The Fractal Hourglass counts down to the singularity, the moment that artificial super-intelligence triggers an unprecedented shift in human civilisation. The concept of recursively self-improved AI is portrayed by a tower of iterated fractal trusses, in which time is measured by a cascade of light.
Triangular steel trusses array to form a 15-foot tall hourglass silhouette, where scaled repetitions within each truss form a lattice of increasing complexity and infinite bounds. The visual density of each truss intensifies at each fractal iteration, culminating in the filling of the lower hourglass bulb, representing the finite time remaining until the singularity. At night, a dynamic cascade of LEDs will flow on and off from the upper to the lower bulb, a spectacle alluding to sand pouring through an hourglass.
The steel tubes forming the piece range from a diameter of 1.5″ in lengths from 1 to 3-feet, which are hammered flat and bolted to form the main structure, and 0.5″ diameter tubes welded inside to form the decorative fractal repetitions.
On approach, the tense drama of time running out is visible through the concentration of material in the bottom of the hourglass, provoking an instinct to stall the process. Burners have a choice of how to experience the hourglass- whether that is to ascend the structure to experience the inversion of the hourglass as the bulb empties, where ascension serves as a sanctuary from the saturation of technology and AI in the lower bulb. Or they can recline on the ground and let their eyes weave through the layers of trusses and bathe in the saturation and complexity of technological advancement. Or simply to turn away and let what effectively has become a natural process to take its course. At night, the cascading light display forms an even more immersive encounter with the hourglass, as waves of light repeat the process of time as it funnels through and fills the lower bulb, swarming anyone who is inside.
The finite nature of fractals in the hourglass represents the capacity for infinite artificial intelligence- each increment provides an equally stable steel structure, whilst having the capacity to use less and less material, but only to a point. It is not possible for this fractal to reach infinity and be constructed at a human scale. This poses the question of, at which point on the way to infinity do humans get before their intelligence can be overtaken by AI- the moment of the singularity. Is it too late to invert the hourglass and, given the choice, would you want to?
The Fractal Hourglass allows for Burners to take a moment to relish on their existence as humans, with the capacity to orchestrate their own experience, something which AI’s currently don’t possess. Artificial intelligence is currently an opportunity to shape a future experience where humans can outsource themselves, freeing up valuable time and energy. The hourglass serves as a visual symbol that human existence is fleeting so long as AI is permeating our lives, and provides a timer for the impending singularity, a moment that will transform the world as we know it, a reminder that we still have the alluring capacity to define and create.
‘The first ultra-intelligent machine is the last invention that man need ever make, provided that the machine is docile enough to tell us how to keep it under control.’
‘Da Vinci Codex’ is a latticed sculptural piece which creates unique poetics of morphology that merge structure and movement. It transgresses the artificial boundary between art, science and technology, casting seemingly established analogies in a new light while inviting visitors to rethink the relationship between form, geometry and construction. Linear and curved scissor elements form a series of recursive cubes which speak of infinity and the complexity of our world. It denotes a recognizable metaphor of ‘object-within-similar-object’ that appears in the design of many other natural and crafted objects. The precision of the cubic form reflects the organised chaos of our universe. Poignant patterns inspired by a study into the scissor movement of the cube elements are perforated into the triangulated parts of the Codex.
As they expand and collapse, the triangles form unique and intricate shadows which highlight the transitional quality of human life and emotions, changing from a state of happiness to sadness, from calm to anger, from life to death. The structure provides shelter from the heat of the sun while entertaining its guests with opportunities to engage with the structure. A deployment mechanism inspired by study into Leonardo da Vinci’s machinery sketches found in his Codex Atlanticus is actuated by a series of gears situated at the base of the structure, which are set into motion by a pedal system powered by visitors. As burners interact with the piece, they contemplate a fascinating and spectacular change of light and decor. ‘Da Vinci Codex’ stands as a piece of event architecture, a spatial construct where movement is a transformational creative force.
The visitors interact with the piece by powering one of the four pedal systems connected to the deploying mechanism. As they pedal, the burners witness a captivating movement: the synchronised expanding and collapsing of the three cubes which cast intricate shadows and stimulate a sense of play. The visitors can also step inside the cubes and experience a series of ‘in-between’ spaces before reaching the central volume and enjoying a level of protection from the wind and sun. The highly abstract aesthetic of the ‘da Vinci Codex’ is meant to affect the community with a spirit of experimentation and encourage each and every burner to question preconceived ideas, beliefs or desires.
The size of each member has been carefully considered not only to allow structural integrity but also to respect the proportions of the human body. Each face of the cube moves in a synchronised manner. The relationship between the size of each face and proportions of the human body has been inspired by da Vinci’s Vitruvian man.
INSTALLATION SUBMISSION TO BURNING MAN 2016 – ‘Entwine’
Entwine is a timber frame structure which has been developed through rigorous physical and digital testing to ensure a safe climbing frame for all to enjoy. When exploring Entwine, the vast expanse of the playa is framed through beautiful intertwining curved plywood beams. Burners can view the event from glorious vantage points nestled amidst multiple communal spaces that encourage interaction and play.
The structure predominantly consists of strips of curved plywood which have been connected together using pioneering construction techniques, specifically the utilisation of conflicting forces, similar to those apparent in ‘Tensegrital’ design. Drawing inspiration from Leonardo Da Vinci and his various experimentations with physical form, ‘Entwine’ is a marvel of geometry. The piece is formed from an arrangement of 19 octahedral components, each consisting of six beams, which are paired and positioned upon one of three axis. These three elements represent the unity of man, nature and the universe that surrounds us.
Each modular component is tessellated to form an octahedral space frame structure. The rigidity resulting from this tessellation is in direct contrast to the curving structural beams which exude an organic aesthetic. As Burners view Entwine from different aspects, a remarkable array of different patterns and forms are revealed, many bearing resemblance to sacred geometry, specifically the Flower of Life, which was a significant study within Leonardo Da Vinci’s work.
Entwine is unorthodox in its composition, and this is a contributing factor to what makes it so unique: Each module is constructed through tensioning layers of ¼ inch thick plywood, which are then mechanically fixed together when a desired radius has been reached. By laminating the plywood in this manner, each component retains its curvature but remains in compression. These conflicting forces are integral to the design of Entwine: Each octahedral module is constructed from these compressed plywood elements, and are held together with tensioning ropes creating a structure of isolated components in compression within a net of continuous tension.The form of the structure is based on the octahedron, which is a Platonic solid composed of eight equilateral triangles; four of which meet at each vertex. One of the eight triangles acts as a base for the structure. This results in one edge creating a small cantilever, whilst the counter edge can be anchored to the ground. As previously studied by Buckminster Fuller, the geometry of an octahedron is particularly good at forming space frames with a strong cantilevers.
The participatory aspect of the installation voids the role of the ‘spectator’ and creates more active engagement. In many of Leonardo Da Vinci’s paintings, his subjects are framed by surreal, dreamlike landscapes. This is reflected within Entwine: As Burners become part of the installation, they are framed by the awe inspiring backdrop of Black Rock Desert: In many ways Entwine becomes the artist, the playa the canvas, and Burners the subjects.
“the artist is not a special sort of person, but every person is a special sort of artist.”
This is not only true in the sense of physical involvement but during the construction the ‘spectator’ becomes involved in making strategic decisions in the realisation of the work of art. The development, design and construction of the project embodies the principles of self-reliance and self-expression, whilst a proposal that is safe, interactive and beautiful will be gifted to the community at Burning Man.
Entwine’s curving form will be illuminated using LED spot lights to enhance the organic patterning existent within the structure. This allows the full form of the structure to be fully visible.
My initial studies stemmed from researching into Stellation. This, in simple terms, is the process of extending polygon in two dimensions, polyhedron in three dimensions, or, in general, a polytope in n dimensions, to form a new figure. Through researching the application of this process, I came across the sculptures created by George Hart, as he has experimented with stellated geometries to which are subdivided to create mathematical interweaving structures.
My Research into the method and calculations of George Hart’s Mathematical Sculpture’s focused on the sculpture ‘Frabjous’. Through rigorous testing and model making I have understood the rules behind the complex form. This is based on the form of a stellated icosahedron, whose shape is contained within a dodecahedron.
Lines are drawn from one point, to a point mirrored at one edge of the face of the dodecahedron form – as shown in the diagram. This creates intersecting lines at each face as you can see from the diagrams below. Each dividing line has two intersection points, with symmetry at the center of the line. The sculpture aims to avoid the intersections of these lines by introducing a sine curve with the domain 0 to 2*pi. As you can see, each component is exactly the same – for this model, 30 components are used.
`To simplify the construction of the sculpture, I extracted a build-able section which uses ten components in total. Two of these sections are then weaved together and joined up by a further ten single components to form the entire sculpture.
Following this research, I extracted the concept of avoiding the intersection and subdivided a cube with lines from each corner of the cube. These lines were then weaved around eachother using a sine curve with a domain of 0 to pi. I then mirrored the curves and rotated them to create an intertwining form.
Another test was created with the same process, however subdividing a cube using the midpoint of each face. – This creates an octahedral geometry.
Using this interweaving geometry, I have created different three dimensional arrays to create a spatial form. The concept of avoiding intersections naturally cause a structure to fail. To form a structurally efficient version of this geometry, I introduced the idea of a reciprocal structure, and allowed the beams to self support by resting on eachother. This did not create a structure strong enough to stand on, however through adding a cube whose dimensions are equal to the width of the beams, the structure became very strong.
Testing the component at a small scale required the design of a joint which allowed me to assemble these components together through interlocking elements. Each beam element slots into the joint; When two joints and two beams are connected together the curves naturally stay in place due to the angle cut into the joint. Three of these connected elements together form the component.
As mentioned previously, avoiding intersections create inefficient structures – For this small scale experimentation, the concept of Tensegrity was implemented. Tensegrity is a structural principle based on using isolated compression components within a net of continuous tension, allowing the compression members to not need to touch each other. This model was constructed using 1.5mm plywood which has been laser cut; the modularity of the system ensures minimal material wastage.
The three dimensional array of this geometry creates many interesting shapes and patterns when viewed from different angles – this is visible in the following video:
The inspiration for this research came from the Asian artist Ren Ri, who uses bees in order to generate his sculptural work. He predefines the space for the bees to work with, and allows for a time period for the honeycombs to take shape.
There are three types of surface division that manage to fill up all the area with prime geometric space – triangular (S3), square (S4) and hexagonal (S6). Other types of surface division, either leave gaps between the prime elements, which need to be filled by secondary shapes, or are confined to irregular shapes.
Research shows that the most efficient way of dividing a surface is through a minimum number of achievable line intersections, or a maximum number of membranes. In either case, the hexagonal division fits the case. This type of organization is a second degree iteration from the triangular division. It is formed by identifying and connecting the triangular cell centroids.
Such as in the case of soap-bubble theory, these cells expand, tending to fill up all the surface area around them, and finally joining through communicating membranes.
From a structural point of view, the best integration is the triangular one, because of the way each element (beam) reacts to the variation of the adjacent elements.
By converting the elemental intersection in the hexagonal division from a single triple intersection to a triple double intersection, the structure would gain sufficient structural resistance. This can be done through two methods – translation or rotation. Translation implies moving the elements away from the initial state in order to open up a triangular gap at the existing intersection. This method results in uneven shapes. In the case of rotation, the elements are adjusted around each middle point until a sufficient structural component is created. It is through rotation that the shape is maintained to a relative hexagonal aspect, due to the unique transformation method.
Pursuing the opportunity to test the system through a 1:1 scale project, I was offered the chance to design a bar installation for a private event at the Saatchi Gallery. The project has been a success and represents a stage test for the system.
Moving further, the attempt was to implement dynamic force analysis to the design, through variation of the elemental thickness. The first test was a bridge design. The structure was anchored on 2 sides, and had a span of 5m.
The next testing phase includes domed structures, replicating modular structures and double curved instances.
Reflection presents this years burners with an intimate setting in which to share their inner most confessions, secrets and tales – With the option to do so both openly with other burners face to face, or retain the mystery of their identity by sharing with a complete stranger through the pavilions semi private screen. Reflection embodies the theme ‘Carnival of Mirrors’ in a variety of manners:- the geometry of the pavilion not only mirrors itself in its own form, but also incorporates a reflective surface within its interior spaces. The reflective physicality of the pavilion beautifully juxtaposes its function, by giving its burners a physical platform with which to cogitate their innermost thoughts and feelings, and share these with others. The pavilion is created as a result of rigorous testing of origami in order to create a single Spiralhedron which is then mirrored through along all axis.
Based upon a geometric origami principle which outlines the rules for the triangular subdivision of a 2-dimensional shape and assigns mountain and valleys creases to each subsequent subdivision the Spiralhedron has been optimised through both digital and physical testing. Reflection takes an abstract approach to this years theme, the pavilion’s form manifests itself as a result of mirroring this singular Spiralhedron in the X,Y and Z axis, which in turn creates its enclosing plywood form. In order to create the semi-private confessional screen, the panels incorporate a pattern, providing both the function of privacy, but also narrating the origins of the pavilions final form.
Due to form being created through the act of mirroring the entire pavilion will be made of 9 unique laser cut panels which will be bolted together with both metal hinges and 90 degrees and wooden brackets at 135 degrees.
Dimensions
Constrained by the size of a plywood sheet each individual Spiralhedron is made of two sheets of plywood (requiring 16 in total). Made of eight spiralhedrons ‘Reflection’ has a footprint of 3.5metres*3.5metres with a maximum height of 3.5m creating a footprint equal to that of the height of the pavilion.
Some joyous proposals for both Burning Man and Buro Happold’s London office at yesterdays crit, the first of the year.
Our guest critics were Andrew Best, James Solly, Andrei Jipa, Harry Charringdon and Ben Stringer. Thank you all for your inspiring comments and tireless enthusiasm throughout the day.
Here are some images of the exciting work coming out of the studio this year, more to come 🙂
Frozen music pavilion by Toby Plunkett inspired by the soundwaves inside a cube
Diana Raican’s transforming cubes model
Burning Man proposal by Diana Raican exploring fractal cubes
Bent timber pavilion by Garis Iu
Guest critic and DS10 alumni Andrei Jipa with Naomi Danos’s hypar surfaces model
Inspired by Cairo tesselation, playful pavillion by Sarah Stell
Sarah Stell’s model capturing the translation of cubes into dodecahedrons
Lianne Clark’s animated keyframe light and shadow explorations
Jon Leung’s bismuth inspired pavilion
Aslan Adnan’s perturbated pavilion inspired by crystal growth patterns
The Tower of Power by Tobias Power
Rheotomic surface installation by Tobias Power
Charlotte Yates animated jitterbug model proposed for Buro Happold
Lorna Jackson’s spidron installations at different scales
Joe Leach’s pavilion of timber tension
Tom Jelley’s anamorphosis experiments remapping geometry
We are approaching the first “crit” of the term and our students are already proposing joyful projects for the Burning Man festival and Buro Happold’s newly refurbished HQ on Newman Street. The talented photographer NK Guy (http://nkguy.com/ and http://burningcam.com/) gave an excellent evening lecture at our campus to inspire our students and for the release of the book “The Art of Burning Man” (Taschen) which will feature some of our studio’s work. Here are couple images of the student’s project and of our buzzing DS10 space (pictures by Toby Burgess):
Aslan Adnan’s early proposals for Buro Happold and Burning Man
Aslan Adnan’s Explosive Recursion
Joe Leach’s early proposal for Burning Man
Tom Jelley’s Mirror deformation of 3d geometry using the inversion principle.
Lorna Jackson’s kerfed Spirohedron. (spidron ™ )
Garis Iu’s Curved Folding Components
Toby Plunket’s 3D Cymatic
Lorna Jackson’s kerfed Spirohedron. (spidron ™ )
DS10 WeWanttoLearn’s buzzing Studio Space
Ieva Ciocyte’s Tree Bundling Truss
Naomi Danos Folded Hypar volumes
NK Guy, author of The Art of Burning Man giving a lecture to our students
NK Guy, author of The Art of Burning Man giving a lecture to our students