Thursday 14th May Cross-Crit and Future Cities

Some images of our final cross-crit of the year! Our students presented their Brief03:FutureCities. Have a look at how the next generation of architects envision the future of our cities.

Thank you to Andrei Jipa, Kester Rattenbury and Lindsay Bremner. Final sprint to the portfolio submission and end of year!

Eva Ciocyte - Aral City - As the earth gets too polluted to allow the growth of any edible crop, Aral City attempts to purify the soil progressively by building giant evaporative and inhabitable greenhouses.
Eva Ciocyte – Aral City – As the earth gets too polluted to allow the growth of any edible crop, Aral City attempts to purify the soil progressively by building giant evaporative and inhabitable greenhouses.
Alex Berciu, The Algorithmic City, In the presented scenario, the natural environment in which human beings live today will no longer exist, having been replaced by fully computer generated habitation. As the Earth’s surface will have been largely damaged by pollution and natural disasters, the only  solution for living pushed human society upwards in suspended structures developed through the  technique of extruding concrete and drone assembly. Based on a growth algorithm that evolves with  relation to continuous feedback gathered from climate data, structural qualities and population needs,  the system can perform in any given location. in the generated structure, the algorithm places accordingly a selection of 8 typologies considered  suitable for the needs of the future human society. These are: aliment production/farming, aliment  storage, housing, education hubs, culture hubs, spiritual hubs, places of sin and production  laboratories. Each typology is designed to fit within the modular grid and is placed according to  density and distance rules. The ratio between the 8 typologies is also adaptable, responding to  possible changes in societal needs.
Alex Berciu, The Algorithmic City, In the presented scenario, the natural environment in which human beings live today will no longer exist, having been replaced by fully computer generated habitation. As the Earth’s surface will have been largely damaged by pollution and natural disasters, the only solution for living pushed human society upwards in suspended structures developed through the technique of extruding concrete and drone assembly. Based on a growth algorithm that evolves with relation to continuous feedback gathered from climate data, structural qualities and population needs, the system can perform in any given location. in the generated structure, the algorithm places accordingly a selection of 8 typologies considered suitable for the needs of the future human society. These are: aliment production/farming, aliment storage, housing, education hubs, culture hubs, spiritual hubs, places of sin and production laboratories. Each typology is designed to fit within the modular grid and is placed according to density and distance rules. The ratio between the 8 typologies is also adaptable, responding to possible changes in societal needs.
Marine Pollution has become a growing plaque as plastics are accumulated into patches within the gyres around the world, damaging the marine ecosystem and entering the marine food web. As these plastics are not biodegradable, they continue to pose a threat to the marine wildlife as well as humanity. Centuries into the future, people have begun to seek for ocean colonization in an attempt to tackle marine pollution and the rising sea level. The Fluas is a self-sufficient city that realises the potential of ocean plastics as a source of reusable material. Situated within the North Pacific Gyre and consisting of clusters of floating platforms, the city is centred on the collection and recycling of these materials into elements of the city - in the form of pneumatic structures. As plastics are salvaged from the gyre, the inflated city continues to grow while its inhabitants live a seaborne lifestyle.
Garis Iu – The Inflated City – Marine Pollution has become a growing plaque as plastics are accumulated into patches within the gyres around the world, damaging the marine ecosystem and entering the marine food web. As these plastics are not biodegradable, they continue to pose a threat to the marine wildlife as well as humanity. Centuries into the future, people have begun to seek for ocean colonization in an attempt to tackle marine pollution and the rising sea level. The Fluas is a self-sufficient city that realises the potential of ocean plastics as a source of reusable material. Situated within the North Pacific Gyre and consisting of clusters of floating platforms, the city is centred on the collection and recycling of these materials into elements of the city – in the form of pneumatic structures. As plastics are salvaged from the gyre, the inflated city continues to grow while its inhabitants live a seaborne lifestyle.
Garis Iu The Inflated City
Cidade de Árvores The Atlantic Forest in southern Brazil has long been viewed as a vast quilt of rain forest interspersed by small river outposts. The surging population growth has seen these remote settlements transform this ancient rural vision to an expansive city scale. Cidade de Árvores (City of Trees) envisions an environment where both the city’s infrastructure and its inhabitants maintain a symbiotic relationship with the surrounding natural environment.  Built entirely from locally grown timber, the Cidade de Árvores exists as a network of steam bent beams, joined to form a structural space frame.  Like the forest, the frame is allowed to grow and develop organically over time with inhabitants adding to structure to meet their requirements. The city is powered through the use of micro wind turbine electricity generation which manifests as a series of towers scattered throughout the forest. For the city and the environment to function in harmony, the city access routes manifest as elevated walkways around large courtyards, allowing light to penetrate to the forest floor.
Joe Leach – Cidade de Árvores
The Atlantic Forest in southern Brazil has long been viewed as a vast quilt of rain forest interspersed by small river outposts. The surging population growth has seen these remote settlements transform this ancient rural vision to an expansive city scale. Cidade de Árvores (City of Trees) envisions an environment where both the city’s infrastructure and its inhabitants maintain a symbiotic relationship with the surrounding natural environment. Built entirely from locally grown timber, the Cidade de Árvores exists as a network of steam bent beams, joined to form a structural space frame. Like the forest, the frame is allowed to grow and develop organically over time with inhabitants adding to structure to meet their requirements. The city is powered through the use of micro wind turbine electricity generation which manifests as a series of towers scattered throughout the forest. For the city and the environment to function in harmony, the city access routes manifest as elevated walkways around large courtyards, allowing light to penetrate to the forest floor.
Tobias Power's Infinity Tree for Burning Man development
Tobias Power’s Infinity Tree for Burning Man development
The Infinity Tree - Updated structure with the help of Format Engineers and Ramboll
The Infinity Tree – Updated structure with the help of Format Engineers and Ramboll
This project seeks to develop a response to the combined challenges of natural disasters, the aging population and  over-fishing. All three are closely connected in Japan. In Japan, where life expectancy is one of the highest in the  world, 1 in 3 people will be over 60 by 2050. Unfortunately, Japan is also a country that has been hit by major natural  disasters such as tsunamis, during which the vulnerable elderly suffered the most. Finally, in Japan fish is the main  food source and over fishing may become a major issue in the future. Moreover, Japan has one of the highest  percentages of labour force of people aged 60 and over within the fishing industry. I am proposing a self-sufficient,  resilient city for the super-aging Japanese fishing community along the coast, as a response to these future scenarios.  The structure of the proposal would not only act as a vertical evacuation point, and accommodation for the elderly and  their families, but would also be used as sustainable fish-farming.
The Origami City – Naomi Danos – This project seeks to develop a response to the combined challenges of natural disasters, the aging population and over-fishing. All three are closely connected in Japan. In Japan, where life expectancy is one of the highest in the world, 1 in 3 people will be over 60 by 2050. Unfortunately, Japan is also a country that has been hit by major natural disasters such as tsunamis, during which the vulnerable elderly suffered the most. Finally, in Japan fish is the main food source and over fishing may become a major issue in the future. Moreover, Japan has one of the highest percentages of labour force of people aged 60 and over within the fishing industry. I am proposing a self-sufficient, resilient city for the super-aging Japanese fishing community along the coast, as a response to these future scenarios. The structure of the proposal would not only act as a vertical evacuation point, and accommodation for the elderly and their families, but would also be used as sustainable fish-farming.
Naomi Danos, The Origami City
Naomi Danos, The Origami City
Lorna Jackson presenting her Burning Man proposal and future city for women only.
Lorna Jackson presenting her Burning Man proposal and future city for women only.
Fractal BreakCity will act as defence and breakwater structures against tsunamis and floods.  Benefiting of internalised creation of food, resources and objects, a trade based economy will  emerge, while the cult of product marketing will shrink to its essential.  The city is based on recursive aggregation: one geometry is repeated in a self-similar way to create a  complex looking aggregation, following a fractal pattern. The system consists of one module, with structures of different scales according to their function, so that the bathroom will be the smallest box unit, the bedroom slightly larger and so on. The largest box unit at the center of an aggregated module, will consist of the communal and production based spaces. Cellulose mixed with water, can be 3D printed to create structures stronger than steel and will become structural elements for the city, while aerogel wall components (made of silica, which is found in sand, across the world) will clad each unit’s sides.
Diana Raican – Fractal BreakCity will act as defence and breakwater structures against tsunamis and floods. Benefiting of internalised creation of food, resources and objects, a trade based economy will emerge, while the cult of product marketing will shrink to its essential. The city is based on recursive aggregation: one geometry is repeated in a self-similar way to create a complex looking aggregation, following a fractal pattern. The system consists of one module, with structures of different scales according to their function, so that the bathroom will be the smallest box unit, the bedroom slightly larger and so on. The largest box unit at the center of an aggregated module, will consist of the communal and production based spaces. Cellulose mixed with water, can be 3D printed to create structures stronger than steel and will become structural elements for the city, while aerogel wall components (made of silica, which is found in sand, across the world) will clad each unit’s sides.
Jon Leung's developments on the Bismuth Bivouac for Burning Man
Jon Leung’s developments on the Bismuth Bivouac for Burning Man
Jon Leung's Bismuth Bivouac updated render with latest development with the help of format engineers.
Jon Leung’s Bismuth Bivouac updated render with latest development with the help of format engineers.
John Koning's power generating Ron Resch origami city
John Koning’s power generating Ron Resch origami city
Irina Ghuizan's flying city
Irina Ghuizan’s flying city
Toby Plunket's Silent City in China
Toby Plunket’s Silent City in China

Happy Easter from WeWantToLearn.net :)

It is the end of the second term for the University of Westminster and what a term for DS10! Four projects almost completed at BuroHappold’s engineering headquarters, Three projects to build at the Burning Man festival this summer. We could not be more happy and proud of our students… And it is not finished: after having produced a timeline of the scientific discovery and science-fictional predictions, they have started designing a future city (Brief03) based on their Brief01 and Brief02 work. Here are some pictures showing the students and their current research. Happy Easter everyone!

DS10 in our studio space at the University of Westminster
DS10 in our studio space at the University of Westminster
Joe Leach working on the Falling Leaves, his installation for Buro Happold engineering
Joe Leach working on the Falling Leaves, his installation for Buro Happold engineering
Diana Raican finishing the Dissolving Cubes installation at the Nervi Room, BuroHappold
Diana Raican finishing the Dissolving Cubes installation at the Nervi Room, BuroHappold
Garis Iu completing the Meander, his curved Origami installation for BuroHappold
Garis Iu completing the Meander, his curved Origami installation for BuroHappold
Charlotte Yates' Jitterbug Prototype for Buro Happold Engineering. Client Meeting with Neil Billet, Andrew Best and  James Solly
Charlotte Yates’ Jitterbug Prototype for Buro Happold Engineering. Client Meeting with Neil Billet, Andrew Best and James Solly
Lorna Jackson showing one of the gifts for our Kickstarter Campaign
Lorna Jackson showing one of the gifts for our Kickstarter Campaign
John Konings showing his prototype for an Origami City on Water generating electricity from the waves in Holland.
John Konings showing his prototype for an Origami City on Water generating electricity from the waves in Holland.
Joe Leach showing his Burning Man proposal model  to  Mike Tonkin
Joe Leach showing his Burning Man proposal model to Mike Tonkin
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Alex Berciu showing the environemental, structural and programatic rules for the growth of his vertical city
Sarah Stell's African Rural and tribal mega-city
Sarah Stell’s African Rural and tribal mega-city
Ieva Ciocyte's Solar chimneys City made from a network of water purifying farms in a polluted land.
Ieva Ciocyte’s Solar chimneys City made from a network of water purifying farms in a polluted land.
Tom Jelley showing his Floating Solar Mirrors City.
Tom Jelley showing his Floating Solar Mirrors City.
Garis Iu's extruded plastic floating city based on curved origami.
Garis Iu’s extruded plastic floating city based on curved origami.
Joe Leach's Green Corridor City in the Amazonian Forest
Joe Leach’s Green Corridor City in the Amazonian Forest
Irina Ghuizan showing her City in the Sky
Irina Ghuizan showing her City in the Sky
Lorna Jackson showing her feminist city and her winning burning man project made from Spirohedron
Lorna Jackson showing her feminist city and her winning burning man project made from Spirohedron
Toby Plunkett showing his cymatic city generated from sound patterns
Toby Plunkett showing his cymatic city generated from sound patterns

23rd January 2015 – Interim Portfolio Day

Here we are – we have reached the middle of the academic year at the University of Westminster. Time to assess and appreciate our students portfolios and hard work during a lively “interim cross-marking” with our colleagues. Here are couple examples of the most remarkable portfolios in our Diploma Studio 10. Very excited to start our new brief03 on future cities. We will soon announce the three winners in our studio which will get the opportunity to build installations at the new headquarters of Buro Happold and students will soon post their Burning Man proposals on this blog. Oh and we are also going to our unit trip to Copenhagen next week!! Pictures by Toby Burgess.

Our Studio Space at the University of Westminster
Our Studio Space at the University of Westminster
Sarah Stell's Inhabitable Geometric Transitions
Sarah Stell’s Inhabitable Geometric Transitions
Joe Leach's Flower of Life Curved Playful Truss
Joe Leach’s Flower of Life Curved Playful Truss
Jonathan Leung's Bismuth Bivouac
Jonathan Leung’s Bismuth Bivouac
Aslan Adnan's recusrsive explosion
Aslan Adnan’s recusrsive explosion
Lorna Jackson's Spirohedron Confessional
Lorna Jackson’s Spirohedron Confessional
Maria Vergopoulou's copper sulfate crystals and mirrors
Maria Vergopoulou’s copper sulfate crystals and mirrors

Diana Raican's Interlocking Wooden Fractals Toby Plunket's spatial study of sound

John Konings's Giant Wooden Miura-Ori  Origami
John Konings’s Giant Wooden Miura-Ori Origami

16/05/14 DS10 Final Cross-Crit

We had our final crit today! Great projects concluding our brief2B:Realize. Here are couple pictures. Thank you very much to our external critiques Daewha Kang (Associate Zaha Hadid Architects), Lawrence Friesen (GenGeo), Stephen Melville (Director Ramboll UK), James Solly (Buro Happold), Michael Clarke and to our colleagues Anna Liu and Roberto Botazzi.

Joe Leach's Burning Man Temple
Joe Leach’s Burning Man Temple
Joe Leach's Burning Man Temple
Joe Leach’s Burning Man Temple
Andrei Jippa's 3D printed fractal city
Andrei Jipa’s 3D printed fractal city
Andrei Jippa's 3D printed fractal city
Andrei Jipa’s 3D printed fractal city
Josh Haywood's Pop-Up Mosque in Trafalgar Square
Josh Haywood’s Pop-Up Mosque in Trafalgar Square
Garis Lu's Mont St-Michel's Chanting Bridge
Garis Lu’s Mont St-Michel’s Chanting Bridge
Lorna Jackson's Surreal Dali Museum
Lorna Jackson’s Surreal Dali Museum
Lorna Jackson's Surreal Dali Museum
Lorna Jackson’s Surreal Dali Museum
William Garforth-Bless'Bamboo Tower for the Damyang festival
William Garforth-Bless’Bamboo Tower for the Damyang festival
Charlotte Yates' London Fasion Festival Origami Catwalk
Charlotte Yates’ London Fasion Festival Origami Catwalk
Charlotte Yates' London Fasion Festival Origami Catwalk
Charlotte Yates’ London Fasion Festival Origami Catwalk
Sarah Stell's Zipped Building
Sarah Stell’s Zipped Building
Sarah Stell's Zipped Building
Sarah Stell’s Zipped Building
Georgia Collard-Watson's Burlesque Festival Pop-Up structure
Georgia Collard-Watson’s Burlesque Festival Pop-Up structure
Naomi Danos' joyful wall breaking media centre in Israel/Palestine
Naomi Danos’ joyful wall breaking media centre in Israel/Palestine
Jessica Beagleman's Kabbalah Centre
Jessica Beagleman’s Kabbalah Centre
George Guest's Fringe Festival Bridge
George Guest’s Fringe Festival Bridge
Sarah Shuttleworth's Promenade Concerts in Hyde Park
Sarah Shuttleworth’s Promenade Concerts in Hyde Park
Dhiren Patel's twisting hexagons bamboo structure for Durja Purja
Dhiren Patel’s twisting hexagons bamboo structure for Durja Purja
Mark Simpson's Artificial Diamond Funerarium
Mark Simpson’s Artificial Diamond Funerarium

18th March Crit and tutorials

Here are couple pictures from our cross-crit today. Students are in the middle of BRIEF2B:REALISE. Big Thank You to our external crits Daehwa Kang, Associates at Zaha Hadid Architects,  Stephen Melville, Director at Ramboll Computational Design, Harry Charrington, Course Leader of the University of Westminster, Gordon Shrigley, Unit Master of Diploma Studio 14.

Josh Haywood's Pop-up Mosque in Trafalgar Square
Josh Haywood’s Pop-up Mosque in Trafalgar Square
Josh Haywood's Pop-up Mosque in Trafalgar Square
Josh Haywood’s Pop-up Mosque in Trafalgar Square
Josh Haywood's Pop-up Mosque in Trafalgar Square
Josh Haywood’s Pop-up Mosque in Trafalgar Square
Andrei Jippa's 3D printed Urban Utopia model
Andrei Jipa’s 3D printed Urban Utopia model
Andrei Jippa's 3D printed Urban Utopia model
Andrei Jipa’s 3D printed Urban Utopia model
Andrei Jippa's 3D printed Urban Utopia model
Andrei Jipa’s 3D printed Urban Utopia model
Andrei Jippa's 3D printed Urban Utopia model
Andrei Jipa’s 3D printed Urban Utopia model
Andrei Jippa's 3D printed Urban Utopia model
Andrei Jipa’s 3D printed Urban Utopia model
Will Garforth Bless Bamboo Tower
Will Garforth Bless Bamboo Tower
Will Garforth Bless Bamboo Tower
Will Garforth Bless Bamboo Tower
Jessica Beagleman's Kabala Synagogue
Jessica Beagleman’s Kabala Synagogue
Mark Simpson's Synthetic Diamond Company
Mark Simpson’s Synthetic Diamond Company
Mark Simpson DeBeers' diamond control map
Mark Simpson DeBeers’ diamond control map
Paul Thorpe's laser-cut Petal Modules for Burning Man
Paul Thorpe’s laser-cut Petal Modules for Burning Man
Paul Thorpe's Tennis Stadium Module
Paul Thorpe’s Tennis Stadium Module
Natasha Coutts' Sami Eco-Retreat
Natasha Coutts’ Sami Eco-Retreat
Natasha Coutts' Sami Eco-Retreat
Natasha Coutts’ Sami Eco-Retreat
Henry Turner's Wavy Boardwalk in Falmouth
Henry Turner’s Wavy Boardwalk in Falmouth
Charlotte Yates' London Fashion Week Origami Catwalk in Sommerset House
Charlotte Yates’ London Fashion Week Origami Catwalk in Sommerset House

28th November 2013 Cross-Crit 2

Very enjoyable crit day for DS10 at Westminster University. It was our second cross-crit of the year and students showed their proposal for Brief2A, building an interactive structure for Burning Man or the festival of their choice.

Thank you very much to our helpful crits Harri Lewis (Ramboll RCD our engineers for last year’s Shipwreck and Fractal Cult), Marie-Isabel de Monseignat (Tutor at DRS1 Chelsea College of Art), Dusan Decermic, Anthony Boulanger and Katherine Herron. Here are couple pictures:

Marie de Monseignat is holding the Plywood Spiralohedrons
Marie de Monseignat is holding the Plywood Spiralohedrons
Jessica Beagleman's Plywood Spiralohedrons
Jessica Beagleman’s Plywood Spiralohedrons
Sarah Shuttleworth's large metal origami model.
Sarah Shuttleworth’s large metal origami model.
Paul Thorpe's Twisting Plywood pods 1:1 Model
Paul Thorpe’s Twisting Plywood pods 1:1 Model
Ieva Ciocyte's Burning Euclid Wall
Ieva Ciocyte’s Burning Euclid Wall
Joe Leach's Burning Seed Reciprocal Structure
Joe Leach’s Burning Seed Reciprocal Structure
Sarah Stell's wind powered animals
Sarah Stell’s wind powered animals
Josh Haywood's beautiful Digital Muqarnas
Josh Haywood’s beautiful Digital Muqarnas
Henry Turner's intersecting plywood wave structure.
Henry Turner’s intersecting plywood wave structure.
Will Garforth-Bless' bamboo and fabric hypars
Will Garforth-Bless’ bamboo and fabric hypars
Lorna Jackson's Spacer Fabric Cloud
Lorna Jackson’s Spacer Fabric Cloud
Charlotte Yates' Origami Roofs
Charlotte Yates’ Origami Roofs
Naomi Danos' Folding roofs.
Naomi Danos’ Folding roofs.
Mark Simpson's mirror diamonds in the desert.
Mark Simpson’s mirror diamonds in the desert.

31/10/2013 Cross-Crit 1

Here are couple images of our first Cross-Crit which concludes Brief01:Systems and marks the beginning of our brief2A:Festival. Students will now chose a festival of their choice and use their design systems to submit a proposal for it. Thank you Michael Clarke, Kester Rattenbury and Andrew Yau for the great crit today!

Natasha Coutts' stacking spiky shingles system
Natasha Coutts’ stacking spiky shingles system
Joe Leach's soft reciprocal system
Joe Leach’s soft reciprocal system
Andrei Jippa's RepRap 3D prints.
Andrei Jippa’s RepRap 3D prints.
John Harding's woven lattice
John Koning’s woven lattice