Developing Space-Filling Fractals

Delving deeper into the world of mathematics, fractals, geometry, and space-filling curves.

 

Foreword

Following my last post on the “…first, second, and third dimensions, and why fractals don’t belong to any of them…“, this post is about documenting my journey as I delve deeper into the subject of fractals, mathematics, and geometry.
The study of fractals is an intensely vast topic. So much so that I’m convinced you could easily spend several lifetimes studying them. That being said, I chose to focus specifically on single-curve geometry. But, keep in mind that I’m only really scratching the surface of what there is to explore.

4.0 Classic Space-Filling

Inspired by Georg Cantor’s research on infinity near the end of the 19th century, mathematicians were interested in finding a mapping of a one-dimensional line into two-dimensional space – a curve that will pass through through every single point in a given space.
Jeffrey Ventrella writes that “a space-filling curve can be described as a continuous mapping from a lower-dimensional space into a higher-dimensional space.” In other words, an initial one-dimensional curve is developed to increase its length and curvature – the amount of space in occupies in two dimensions. And in the mathematical world, where a curve technically has no thickness and space is infinitely vast, this can be done indefinitely.

4.1 Early Examples

In 1890, Giuseppe Peano discovered the first of what would be called space-filing curves:

Peano-space-filling-Curve_-four-approximations_-version-A_1 4i.gif
4 Iterations of the Peano Curve
An initial ‘curve’ is drawn, then each element of the curve is replace by the whole thing. Here it is done four times, and it’s easy to imagine how you can keep doing this over and over again. One would think that if you kept doing this indefinitely, this one-dimensional curve would eventually fill all of two-dimensional space and become a surface. However it can’t, since it technically has no thickness. So it will be as close as you can get to a surface, without actually being a surface (I think.. I’m not that sure..)
A year later, David Hilbert followed with his slightly simpler space-filing curve:
Hilbert_curve 8i.gif
8 Iterations of the Hilbert Curve
In 1904, Helge von Koch describes a single complex continuous curve, generated with rudimentary geometry.
Von_Koch_curve 7i.gif
7 Iterations of the Koch Curve
Around 1967, NASA physicists John Heighway, Bruce Banks, and William Harter discovered what is now commonly known as the Dragon Curve.
Dragon_Curve_Unfolding 13i.gif
13 Iterations of the Dragon Curve

4.2 Later Examples

You may have noticed that some of these curves are better at filling space than others, and this is related to their dimensional measure. They fall under the category of fractals because they’re neither one-dimensional, nor two-dimensional, but sit somewhere in between. For these examples, their dimension is often defined by exactly how much space they fill when iterated infinitely.
While these are some of the earliest space-filling curves to be discovered, they are just a handful of the likely endless different variations that are possible. Jeffrey Ventrella spent over twenty-five years exploring fractal curves, and has illustrated over 200 hundred of them in his book ‘Brain-Filling Curves, A Fractal Bestiary.’ They are organised according to a taxonomy of fractal curve families, and are shown with a unique genetic code.
Incidentally, in an attempt to recreate one of the fractals I found in Jeffery Ventrella’s book, I accidentally created a slightly different fractal. As far as I’m concerned, I’ve created a new fractal and am unofficially naming it ‘Nicolino’s Quatrefoil.’ The following was created in Rhino and Grasshopper, in conjunction Anemone.
Nicolino-Quatrefoil_Animation i5.gif
5 Iterations of Nicolino’s Quatrefoil
You can find beautifully animated space-filling curves here:
(along with some other great videos by ‘3Blue1Brown’ discussing the nature of space-filling curves, fractals, infinite math, and more)

On A Strange Note:

It’s possible to iterate a version of the Hilbert Curve that (once repeated infinity) can fill three-dimensional space.
As an object, it seems perplexingly difficult to categorize. It is a single, one-dimensional, curve that is ‘bent’ in space following simple, repeating rules. Following the same logic as the original Hilbert Curve, we know that this can be done indefinitely, but this time it is transforming into a volume instead of a surface. (Ignoring the fact that it is represented with a thickness) It is a one-dimensional curve transforming into a three-dimensional volume, but is never a two-dimensional surface? As you keep iterating it, its dimension gradually increases from 1 to eventually 3, but will never, ever, ever be 2??
giphy.gif
Nevertheless this does actually support a statement I made in my last post suggesting “there is no ‘first’ or ‘second’ dimension. It’s a bit like pouring three cups of water into a vase and asking someone which cup is the first one. The question doesn’t even make sense…

5.0 Avant-Garde Space-Filling

In the case of the original space-filling curve, the goal was to fill all of infinite space. However the fundamental behaviour of these curves change quite drastically when we start to play with the rules used to generate them. For starters, they do not have to be so mathematically tidy, or geometrically pure. The following curves can be subdivided infinitely, making them true space-filling curves. But, what makes them special is the ability to control the space-filling process, whereas the original space-filling curves offer little to no artistic license.

5.1 The Traveling Salesman Problem

Let’s say that we change the criteria, from passing through every single point in space, to passing only through the ones we choose. This now becomes a well documented computational problem that has immediate ‘real world’ applications.
Our figurative traveling salesman wishes to travel the country selling his goods in as many cities as he can. In order to maximize his net profit, he must make his journey as short as possible, while of course still visiting every city on his list. His best possible route becomes exponentially more challenging to work out, as even just a handful of cities can generate thousands of permutations.
There are a variety of different strategies to tackle this problem, a few of which are described here:
The result is ultimately a single curve, filling a space in a uniquely controlled fashion. This method can be used to create single-lined drawings based on points extracted from Voronoi diagrams, a topic explored by Arjan Westerdiep:
Traveling Salesman Portrait.png
This illustration, commissioned by Bill Cook at University of Waterloo, is a solution to the Traveling Salesman Problem.

5.2 Differential Growth

If we let physics (rather than math) dictate the growth of the curve, the result becomes more organic and less controlled.
In this example Rhino is used with Grasshopper and Kangaroo 2. A curve is drawn on a plain, broken into segments, then gradually increased in length. As long as the curve is not allowed to cross itself (which is achieved here with ‘Collision Spheres’), the result is a curve that is pretty good at uniformly filling space.
Differential-Growth-With-Kangaroo-2.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 – Planar
The geometry doesn’t even have to be bound by a planar surface; It can be done on any two-dimensional surface (or in three-dimensions (even higher spacial dimensions I guess..)).
Bunny-Differential-Growth.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 – NonPlanar
Rotating-Stanford-Bunny.GIF
Differential Growth with Rhino & Grasshopper – Kangaroo 2 – Single-Curved Stanford Rabbit
Additionally, Anemone can be used in conjunction with Kangaroo 2 to continuously subdivide the curve as it grows. The result is much smoother, as well as far more organic.
Kangaroo & Anemone - Octo-Growth.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 & Anemone – Octopus
Of course the process can also be reversed, allowing the curve to flow seamlessly from one space to another.
Kangaroo & Anemone - Batman Duck.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 & Anemone – BatmanDuck
Here are far more complex examples of growth simulations exploring various rules and parameters:

6.0 Developing Fractal Curves

In the interest of creating something a little more tangible, it is possible to increase the dimension of these curves. Recording the progressive iterations of a space filling curve allow us to generate what is essentially a space-filling surface. This new surface has the unique quality of being able to fill a three-dimensional space of any shape and size, while being a single surface. It of course also shares the same qualities as its source curves, where it keep increasing in surface area (and can do so indefinitely).
Unrolling Surfaces.jpg
Surface Unrolling Study
If you were to keep gradually (but indefinitely) increasing the area of a surface this way in a finite space, the result will be a two-dimensional surface seamlessly transforming into a three-dimensional volume.

6.1 Dragon’s Feet

Here is an example of turning the dragon curve into a space-filling surface. Each iteration is recorded and offset in depth, all of which inform the generation of a surface that loosely flows through each of them. This was again achieved with Rhino and Grasshopper.
I don’t believe this geometry has a name beyond ‘the developing dragon curve’, so I’ve called it ‘Dragon’s Feet.’
Adding a little thickness to the model allow us to 3D print it.
3d Printed Dragon Curve.jpg
Developing Dragon Curve: Dragon’s Feet – 3D Print

6.2 Hilbert’s Curtain

Here is the Hilbert Curve going through the same process, which I am aptly naming ‘Hilbert’s Curtain.’
3D Printed Developing Hilbert Curve
Developing Hilbert Curve: Hilbert’s Curtain – 3D Print
3D Printing Space-Filling Curves with Henry Segerman at Numberphile:
‘Developing Fractal Curves’ by Geoffrey Irving & Henry Segerman:

6.3 Developing Whale Curve

Unsurprisingly this can also be done with differentially grown curve. The respective difference being that this method fills a specific space in a less controlled manner.
In this case with Kangaroo 2 is used to grow a curve into the shape of a whale. Like before, each iteration is used to inform a single-surface geometry.
Developing-Whale-Curve-b.gif
Iterative Steps of the Differentially Grown Whale Curve

3D print of the different recursive steps of a space-filling curve
Developing Whale Curve – 3D Print

Omnis Stellae

Omnis Stellae – Redrawing your own constellation

“Only in the darkness can you see the stars”
Martin Luther King

 

This project involves the conception and design of a new way of mapping constellations, based on subdivision processes like Stellation. It explores how subdivision can define and embellish architectural design with an elaborate system of fractals based on mathematics and complex algorithms.

Example of Stellation diagram on a platonic polygon

An abstracted form of galaxy is used as an input form to the subdivision process called Stellation. In geometry, meaning the process of extending a polytope in n dimensions to form a new figure. Starting with an original figure, the process extends specific elements such as its edges or face planes, usually in a symmetrical way, until they meet each other again to form the closed boundary of a new figure.

Omnis Stellae – Daytime interior render view

The material used for this installation will be timber sheets of 1/3 of an inch thickness that will be laser-cut.The panels will be connected to each other with standard connection elements which have already been tested structurally based on an origami structure.

The lighting of the installation will consist on LED strips that will light with burners interactions.

Omnis Stellae – Daytime exterior render view

Although stars in constellations appear near each other in the sky, they usually lie at a variety of distances away from the observer. Since stars also travel along their own orbits through the Milky Way, the constellation outlines change slowly over time and through perspective.

There are 88 constellations set at the moment, but I would like to prove that there are infinite amount of stars that have infinite amount of connections with each other.The installation will show you all the possible connections between this stars, but will never rule which connection is the one you need to make.

Omnis Stellae – Daytime interior render view from the ground

I would like burners to choose their own stars and draw their own constellations. Any constellation that they can possibly imagine from their one and only perspective, using coloured lights that react to their touch.

The end result will have thousands of different geometries/constellations that will have a meaning for each one of the burners and together will create a new meaningful lighted galaxy full of stars.

 

Omnis Stellae – Nightime exterior render view

On a clear night, away from artificial light, it’s possible to see over 5000 stars with the naked eye. These appear to orbit the Earth in a fixed pattern, as if they are attached to a giant sphere that makes one revolution a day.This stars though are organised in Constellations.

The word “constellation” seems to come from the Late Latin term cōnstellātiō, which can be translated as “set of stars”. The relationship between this sets of stars has been drawn by the perspective of the human eye.

Omnis Stellae – Daytime interior render view from above

“Omnis Stellae” is a manifestation of the existence of different perspectives. For me, there is great value in recognising different perspectives in life, because nothing is really Black and White, everything relates to the point of view and whose point of view and background that is.

As a fractal geometry this installation embodies an endless number of stars that each person can connect and imagine endless geometries, that will only make sense from their own perspective. The stellated geometry will show you all the possible connections but will never impose any.

Omnis Stellae – Daytime and Nightime

“Omnis Stellae” is about creating your own constellations and sharing them with the rest of the burners, is about sharing your own perspective of the galaxy and create some meaningful geometries that might not mean anything to other people but would mean the world to you.

Omnis Stellae – Daytime interior render view

The grand finale is if it could become the physical illustration of all the perspectives of the participants at Burning Man 2018 shown as one.

With Love,

Maya

 

 

 

The Wishing Well

something caught in between dimensions – on its way to becoming more.

Summary

The Wishing Well is the physical manifestation, a snap-shot, of a creature caught in between dimensions – frozen in time. It is a digital entity that has been extracted from its home in the fractured planes of the mathematical realm; a differentially grown curve in bloom, organically filling space in the material world.

The notion of geometry in between dimensions is explored in a previous post: Shapes, Fractals, Time & the Dimensions they Belong to

 

Description

The piece will be built from the bottom-up. Starting with the profile of a differentially grown curve (a squiggly line), an initial layer will be set in pieces of 2 x 4 inch wooden studs (38 x 89 millimeter profile) laid flat, and anchored to the ground. Each subsequent layer will be built upon and fixed to the last, where each new layer is a slightly smoother version than the last. 210 layers will be used to reach a height of 26 feet (8 meters). The horizontal spaces in between each of the pieces will automatically generate hand and foot holes, making the structure easily climbable. The footprint of the build will be bound to a space 32 x 32 feet.

The design may utilize two layers, inner and out, that meet at the top to increase the structural integrity for the whole build. It will be lit from within, either from the ground with spotlights or with LED strip lights following patterns along the walls.

Different Recursive Steps of a Dragon Curve

Ambition

At the Wishing Well, visitors embark on a small journey, exploring the uniquely complex geometry of the structure before them. As they approach the foot of the well, it will stand towering above them, undulating organically across the landscape. The nature of the structure’s curves beckons visitors to explore the piece’s every nook and cranny. Moreover, its stature grants a certain degree of shelter to any traveller seeking refuge from the Playa’s extreme weather conditions. The well’s shape and scale allows natural, and artificial, light to interact in curious ways with the structure throughout the day and night. The horizontal gaps between every ‘brick’ in the wall allows light to filter through each layer, which in turn casts intriguing shadows across the desert. This perforation also allows Burners to easily, and relatively safely, scale the face of the build. Visitors will have the opportunity to grant a wish by writing it down on a tag and fixing it to the well’s interior.

171108 - Burning Man Timber Brick Laying Proposal View 2.jpg

 

Philosophy

If you had one magical (paradox free) wish, to do anything you like, what would it be?

Anything can be wished for at the Wishing Well, but a wish will not come true if it is deemed too greedy. Visitors must write their wish down on a tag and fix it to the inside of the well. They must choose wisely, as they are only allowed one. Additionally, they may choose to leave a single, precious, offering. However, if the offering does not burn, it will not be accepted. Visitors will also find that they must tread lightly on other people’s wishes and offerings.

The color of the tag and offering are important as they are associated with different meanings:

  • ► PINK – love
  • ► RED – happiness, joy, success, good luck, passion, vitality, celebration
  • ► ORANGE – change, adaptability, spontaneity, concentration
  • ► YELLOW – nourishment, warmth, clarity, empathy, being free from worldly cares
  • ► GREEN – growth, balance, healing, self-assurance, benevolence, patience
  • ► BLUE – conservation, healing, relaxation, exploration, trust, calmness
  • ► PURPLE – spiritual awareness, physical and mental healing
  • ► BLACK – profoundness,  stability, knowledge, trust, adaptability, spontaneity,
  • ► WHITE – mourning, righteousness, purity, confidence, intuition, spirits, courage

The Wishing Well is a physical manifestation of the wishes it holds. They are something caught in between – on their way to becoming more. I wish for guests to reflect on where they’ve been, where they are, where they are going, and where they wish to go.

171108 - Burning Man Timber Brick Laying Proposal View 1.jpg

Life’s First Flicker

LifeFirstFlicker_External_Night.png

Project Summary

Translucent fractal ball animated by dancing color changing lights symbolizing the very first spark at the beginning of the universe as well as the spark of life that our species is on both an eternal mission to keep alight and is in the final stages of creating anew with artificial intelligence.

Physical Description

A 20 foot diameter translucent form, made of twelve identical five petal polypropylene origami flowers arranged as a dodecahedron each with two smaller flower at their centers and intricately lazercut with a 2d filigree depicting the overall form. All the flowers are tied to each other and to a timber dodecahedral internal skeleton with concealed zip ties. The creased polypropylene held in tension by the origami folds themselves provide the rest of the stability. LED DMX lights sit in the five points which touch the ground, facing upwards, illuminating the entire form.

LifesFirstFlicker_External_Day

Philosophy

At the end of Isaac Asmiov’s book ‘The last question’ a disembodied AI is the last mark of the human race left in an empty entropic universe. It remains calculating the answer to the last question it was asked, and, unable to find a recipient for it’s solution it says ‘Let there be light’ and creation begins again.

This piece is shaped as a tangible interpretation of this spark. The spark at the first second of the universe and the spark of life which our civilization is racing to create in a sentient self learning AI. This moment, when our creations become self aware, is the theme of burning man 2018 and also likely to be the most important moment in our species’ history. Self teaching AI will rapidly become so powerful it will effectively be a deity. This pavilion’s purpose is to draw the visitors attention to this rapidly approaching moment and consider how we should design this mind before it is too late.

Burners can pass by or play with the spark and think it is just a cool shape, but those who climb up inside what is figuratively a snapshot right at the beginning of new life and the universe, can take a moment to pause and ponder from within, whether their life’s endeavor is relevant in the face of coming AI, what our species’ current knowledge may lack and how it could be codified and explained to a machine and how lucky we are as a generation to have both been born late enough to see AI’s birth, and early enough to have known life before it.


<p><a href=”https://vimeo.com/244593633″>Life’s First Flicker: Burning Man 2018 Art proposal</a> from <a href=”https://vimeo.com/user71835996″>Benjamin Street</a> on <a href=”https://vimeo.com”>Vimeo</a&gt;.</p>

The Butterfly Egg

Geometry can be found on the smallest of scales, as is proven by the beautiful work of the butterfly in creating her eggs. The butterflies’ metamorphosis is a recognised story, but few know about the start of the journey. The egg from which the caterpillar emerges is in itself a magnificently beautiful object.

Geometry can be found on the smallest of scales, as is proven by the beautiful work of the butterfly in creating her eggs. The butterflies’ metamorphosis is a recognised story, but few know about the start of the journey. The egg from which the caterpillar emerges is in itself a magnificently beautiful object. The tiny eggs, barely visible to the naked eye, serve as home for the developing larva as well as their first meal.

White Royal [Pratapa deva relata] HuDie's Microphotography
White Royal [Pratapa deva relata] HuDie’s Microphotography
shapes copy
Clockwise: Hesperidae, Nymphalidae, Satyridae, Pieridae

Each kind of butterfly has its unique egg design, creating a myriad of beautiful variations.

These are some of the typical shapes that each family produce.

But it is the Lycaenidae family that have the most geometrical and intricate eggs.

lyc
Lycaenidae

Other eggs
Lycaenidae eggs from left to right: Acacia Blue [Surendra vivarna amisena], Aberrant Oakblue [Arhopala abseus], Miletus [Miletus biggsii], Malayan [Megisba malaya sikkima]. HuDie’s Microphotography
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Biomimetics, or biomimicry is an exciting concept that suggests that every field and industry has something to learn from the natural world. The story of evolution is full of problems that have been innovatively solved.

2

There are thousands of species of butterfly, each with their unique egg design. 3A truncated icosahedron for a frame, the opposite of a football. Instead of panels pushed out, they are pulled in.

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Fractals are commonly occurring in nature, and can be described as a never-ending pattern on different scales. People are subconsciously familiar with fractals, so are inherently more relaxed when surrounded by them.

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3D Printing is a relatively new technology that is set to change our world. Innovations in the uses of 3D printers, combined with falling costs, means that they could be a ubiquitous tool in every home and industry. 3D printers and scanners are already used a great deal in everything from the biomedical field to art studios, and experiments are currently being done to construct entire homes. This technology is in its infancy, and it is exactly for this reason that every effort should be taken to research its potential. It is common to use 3D printers in architecture to show small working models, I would like to now use it to make a large and complex structure at full scale.

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This research will underpin the design of a sculptural installation in which people can interact with live butterflies. With the ever-declining numbers of butterflies worldwide and in the UK, conservation and education are paramount.

The link between butterflies and humans in our ecosystem is one that is vital and should be conserved and celebrated.

I can imagine an ethereal space filled with dappled light where people can come for contemplation and perhaps their own personal metamorphosis.

Interior

—Tia

Thursday 14th May Cross-Crit and Future Cities

Some images of our final cross-crit of the year! Our students presented their Brief03:FutureCities. Have a look at how the next generation of architects envision the future of our cities.

Thank you to Andrei Jipa, Kester Rattenbury and Lindsay Bremner. Final sprint to the portfolio submission and end of year!

Eva Ciocyte - Aral City - As the earth gets too polluted to allow the growth of any edible crop, Aral City attempts to purify the soil progressively by building giant evaporative and inhabitable greenhouses.
Eva Ciocyte – Aral City – As the earth gets too polluted to allow the growth of any edible crop, Aral City attempts to purify the soil progressively by building giant evaporative and inhabitable greenhouses.
Alex Berciu, The Algorithmic City, In the presented scenario, the natural environment in which human beings live today will no longer exist, having been replaced by fully computer generated habitation. As the Earth’s surface will have been largely damaged by pollution and natural disasters, the only  solution for living pushed human society upwards in suspended structures developed through the  technique of extruding concrete and drone assembly. Based on a growth algorithm that evolves with  relation to continuous feedback gathered from climate data, structural qualities and population needs,  the system can perform in any given location. in the generated structure, the algorithm places accordingly a selection of 8 typologies considered  suitable for the needs of the future human society. These are: aliment production/farming, aliment  storage, housing, education hubs, culture hubs, spiritual hubs, places of sin and production  laboratories. Each typology is designed to fit within the modular grid and is placed according to  density and distance rules. The ratio between the 8 typologies is also adaptable, responding to  possible changes in societal needs.
Alex Berciu, The Algorithmic City, In the presented scenario, the natural environment in which human beings live today will no longer exist, having been replaced by fully computer generated habitation. As the Earth’s surface will have been largely damaged by pollution and natural disasters, the only solution for living pushed human society upwards in suspended structures developed through the technique of extruding concrete and drone assembly. Based on a growth algorithm that evolves with relation to continuous feedback gathered from climate data, structural qualities and population needs, the system can perform in any given location. in the generated structure, the algorithm places accordingly a selection of 8 typologies considered suitable for the needs of the future human society. These are: aliment production/farming, aliment storage, housing, education hubs, culture hubs, spiritual hubs, places of sin and production laboratories. Each typology is designed to fit within the modular grid and is placed according to density and distance rules. The ratio between the 8 typologies is also adaptable, responding to possible changes in societal needs.
Marine Pollution has become a growing plaque as plastics are accumulated into patches within the gyres around the world, damaging the marine ecosystem and entering the marine food web. As these plastics are not biodegradable, they continue to pose a threat to the marine wildlife as well as humanity. Centuries into the future, people have begun to seek for ocean colonization in an attempt to tackle marine pollution and the rising sea level. The Fluas is a self-sufficient city that realises the potential of ocean plastics as a source of reusable material. Situated within the North Pacific Gyre and consisting of clusters of floating platforms, the city is centred on the collection and recycling of these materials into elements of the city - in the form of pneumatic structures. As plastics are salvaged from the gyre, the inflated city continues to grow while its inhabitants live a seaborne lifestyle.
Garis Iu – The Inflated City – Marine Pollution has become a growing plaque as plastics are accumulated into patches within the gyres around the world, damaging the marine ecosystem and entering the marine food web. As these plastics are not biodegradable, they continue to pose a threat to the marine wildlife as well as humanity. Centuries into the future, people have begun to seek for ocean colonization in an attempt to tackle marine pollution and the rising sea level. The Fluas is a self-sufficient city that realises the potential of ocean plastics as a source of reusable material. Situated within the North Pacific Gyre and consisting of clusters of floating platforms, the city is centred on the collection and recycling of these materials into elements of the city – in the form of pneumatic structures. As plastics are salvaged from the gyre, the inflated city continues to grow while its inhabitants live a seaborne lifestyle.
Garis Iu The Inflated City
Cidade de Árvores The Atlantic Forest in southern Brazil has long been viewed as a vast quilt of rain forest interspersed by small river outposts. The surging population growth has seen these remote settlements transform this ancient rural vision to an expansive city scale. Cidade de Árvores (City of Trees) envisions an environment where both the city’s infrastructure and its inhabitants maintain a symbiotic relationship with the surrounding natural environment.  Built entirely from locally grown timber, the Cidade de Árvores exists as a network of steam bent beams, joined to form a structural space frame.  Like the forest, the frame is allowed to grow and develop organically over time with inhabitants adding to structure to meet their requirements. The city is powered through the use of micro wind turbine electricity generation which manifests as a series of towers scattered throughout the forest. For the city and the environment to function in harmony, the city access routes manifest as elevated walkways around large courtyards, allowing light to penetrate to the forest floor.
Joe Leach – Cidade de Árvores
The Atlantic Forest in southern Brazil has long been viewed as a vast quilt of rain forest interspersed by small river outposts. The surging population growth has seen these remote settlements transform this ancient rural vision to an expansive city scale. Cidade de Árvores (City of Trees) envisions an environment where both the city’s infrastructure and its inhabitants maintain a symbiotic relationship with the surrounding natural environment. Built entirely from locally grown timber, the Cidade de Árvores exists as a network of steam bent beams, joined to form a structural space frame. Like the forest, the frame is allowed to grow and develop organically over time with inhabitants adding to structure to meet their requirements. The city is powered through the use of micro wind turbine electricity generation which manifests as a series of towers scattered throughout the forest. For the city and the environment to function in harmony, the city access routes manifest as elevated walkways around large courtyards, allowing light to penetrate to the forest floor.
Tobias Power's Infinity Tree for Burning Man development
Tobias Power’s Infinity Tree for Burning Man development
The Infinity Tree - Updated structure with the help of Format Engineers and Ramboll
The Infinity Tree – Updated structure with the help of Format Engineers and Ramboll
This project seeks to develop a response to the combined challenges of natural disasters, the aging population and  over-fishing. All three are closely connected in Japan. In Japan, where life expectancy is one of the highest in the  world, 1 in 3 people will be over 60 by 2050. Unfortunately, Japan is also a country that has been hit by major natural  disasters such as tsunamis, during which the vulnerable elderly suffered the most. Finally, in Japan fish is the main  food source and over fishing may become a major issue in the future. Moreover, Japan has one of the highest  percentages of labour force of people aged 60 and over within the fishing industry. I am proposing a self-sufficient,  resilient city for the super-aging Japanese fishing community along the coast, as a response to these future scenarios.  The structure of the proposal would not only act as a vertical evacuation point, and accommodation for the elderly and  their families, but would also be used as sustainable fish-farming.
The Origami City – Naomi Danos – This project seeks to develop a response to the combined challenges of natural disasters, the aging population and over-fishing. All three are closely connected in Japan. In Japan, where life expectancy is one of the highest in the world, 1 in 3 people will be over 60 by 2050. Unfortunately, Japan is also a country that has been hit by major natural disasters such as tsunamis, during which the vulnerable elderly suffered the most. Finally, in Japan fish is the main food source and over fishing may become a major issue in the future. Moreover, Japan has one of the highest percentages of labour force of people aged 60 and over within the fishing industry. I am proposing a self-sufficient, resilient city for the super-aging Japanese fishing community along the coast, as a response to these future scenarios. The structure of the proposal would not only act as a vertical evacuation point, and accommodation for the elderly and their families, but would also be used as sustainable fish-farming.
Naomi Danos, The Origami City
Naomi Danos, The Origami City
Lorna Jackson presenting her Burning Man proposal and future city for women only.
Lorna Jackson presenting her Burning Man proposal and future city for women only.
Fractal BreakCity will act as defence and breakwater structures against tsunamis and floods.  Benefiting of internalised creation of food, resources and objects, a trade based economy will  emerge, while the cult of product marketing will shrink to its essential.  The city is based on recursive aggregation: one geometry is repeated in a self-similar way to create a  complex looking aggregation, following a fractal pattern. The system consists of one module, with structures of different scales according to their function, so that the bathroom will be the smallest box unit, the bedroom slightly larger and so on. The largest box unit at the center of an aggregated module, will consist of the communal and production based spaces. Cellulose mixed with water, can be 3D printed to create structures stronger than steel and will become structural elements for the city, while aerogel wall components (made of silica, which is found in sand, across the world) will clad each unit’s sides.
Diana Raican – Fractal BreakCity will act as defence and breakwater structures against tsunamis and floods. Benefiting of internalised creation of food, resources and objects, a trade based economy will emerge, while the cult of product marketing will shrink to its essential. The city is based on recursive aggregation: one geometry is repeated in a self-similar way to create a complex looking aggregation, following a fractal pattern. The system consists of one module, with structures of different scales according to their function, so that the bathroom will be the smallest box unit, the bedroom slightly larger and so on. The largest box unit at the center of an aggregated module, will consist of the communal and production based spaces. Cellulose mixed with water, can be 3D printed to create structures stronger than steel and will become structural elements for the city, while aerogel wall components (made of silica, which is found in sand, across the world) will clad each unit’s sides.
Jon Leung's developments on the Bismuth Bivouac for Burning Man
Jon Leung’s developments on the Bismuth Bivouac for Burning Man
Jon Leung's Bismuth Bivouac updated render with latest development with the help of format engineers.
Jon Leung’s Bismuth Bivouac updated render with latest development with the help of format engineers.
John Koning's power generating Ron Resch origami city
John Koning’s power generating Ron Resch origami city
Irina Ghuizan's flying city
Irina Ghuizan’s flying city
Toby Plunket's Silent City in China
Toby Plunket’s Silent City in China

2014 End of Year Portfolio Review

Our WeWantToLearn.net students have submitted their final portfolios! After an inspiring day going through the projects, we gave them a final mark with the help of the other tutors from the University of Westminster. Below is a selection of the inspiring work that was submitted.

The projects range from a temple at the Burning Man Festival made of an unprecedented reciprocal structure (Joe Leach) to a 3D printed city based on a fractal algorithm and built using potato starch-based plastic grown by the inhabitants of Solanopolis (Andrei Jipa) all the way to a Pop-Up plywood mosque for Trafalgar Square (Josh Haywood) and a lace tent for the London Burlesque Festival (Georgia Collard-Watson) as well as a Kabbalah Centre in the City made from large spiralohedron (Jessica Beagleman), our students have explored a new kind of joyful and spiritual Architecture using the latest digital design and fabrication technique.

Joe Leach's Reciprocal Seed Temple for Burning Man
Joe Leach’s Reciprocal Seed Temple for Burning Man
Andrei Jipa's incredible 3D printed collection
Andrei Jipa’s incredible 3D printed collection
Garis Iu's Chanting Bridge for Mont St-Michel
Garis Iu’s Chanting Bridge for Mont St-Michel
Georgia Rose Collard-Watson's tent structure for the Burlesque Festival
Georgia Rose Collard-Watson’s tent structure for the Burlesque Festival
Our beautiful messy studio space full of 1:1 Prototype
Our beautiful DS10 studio space full of 1:1 Prototype
Our beautiful messy studio space full of 1:1 Prototype
Our beautiful  DS10 studio space full of 1:1 Prototype
William Garforth-Bless, Charlotte Yates and Andrei Jipa showing their models in the Diploma Studio 10 space
William Garforth-Bless, Charlotte Yates and Andrei Jipa showing their models in the Diploma Studio 10 space
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Solanopolis - Andrei Jipa's 3D printed potato fractal city
Solanopolis – Andrei Jipa’s 3D printed potato fractal city
Josh Haywood's Hayam and Pop-Up Mosque for Trafalgar Square
Josh Haywood’s Hayam and Pop-Up Mosque for Trafalgar Square
Josh Haywood's Hayam and Pop-Up Mosque for Trafalgar Square
Josh Haywood’s Hayam and Pop-Up Mosque for Trafalgar Square
Joe Leach's Reciprocal Seed Temple for Burning Man
Joe Leach’s Reciprocal Seed Temple for Burning Man
Lorna Jackson's Surreal Dali Museum
Lorna Jackson’s Surreal Dali Museum
Mark Simpson's Synthetic Diamond Crematorium
Mark Simpson’s Synthetic Diamond Crematorium
Jessica Beagleman's Kabbalah Centre
Jessica Beagleman’s Kabbalah Centre
Jessica Beagleman's Kabbalah Centre
Jessica Beagleman’s Kabbalah Centre

 

1st May 2014 Tutorials

Our studio is back after a month of holidays. Here are couple pictures from our tutorials today. Impressive progress from our students including a 3D printed potato-based fractal civilization (Andrei Jipa), a series of recursive bamboo structures for the Durga Puja festival (Dhiren Patel), an origami roof for the fashion week (Charlotte Yates), a spiky eco-retreat to meet the Sami people (Natasha Coutts), a temple for the Burning Man festival made of reciprocal plywood components (Joe Leach), a hypar tower for the Damyang Bamboo festival (William Garforth-Bless), a Pop-Up book drop pavilion (Ieva Ciocyte), a surreal Dali Museum in the Park (Lorna Jackson), a promenade concert in Hyde Park (Sarah Shuttleworth) and many more… We are so excited by the diversity of projects this year and the clear continuity between our brief2A and brief2B. Looking forward to the final crit on Thursday 15th May!

Andrei Jippa's Fractal 3D Printed Potato Civilization
Andrei Jipa’s Fractal 3D Printed Potato Civilization
Andrei Jippa's Fractal 3D Printed Potato Civilization
Andrei Jipa’s Fractal 3D Printed Potato Civilization
Andrei Jippa's Fractal 3D Printed Potato Civilization
Andrei Jipa’s Fractal 3D Printed Potato Civilization
Joe Leach's Burning Seed Temple for Burning Man
Joe Leach’s Burning Seed Temple for Burning Man
Joe Leach's Burning Seed Temple for Burning Man
Joe Leach’s Burning Seed Temple for Burning Man
Joe Leach's Burning Seed Temple for Burning Man
Joe Leach’s Burning Seed Temple for Burning Man
Ieva Ciocyte's Pop-Up Book drop Project
Ieva Ciocyte’s Pop-Up Book drop Project
Ieva Ciocyte's Pop-Up Book drop Project
Ieva Ciocyte’s Pop-Up Book drop Project
Lorna Jackson Dali Museum Latex Concrete Casting
Lorna Jackson Dali Museum Latex Concrete Casting
Lorna Jackson Dali Museum Latex Concrete Casting
Lorna Jackson Dali Museum Latex Concrete Casting
Dhiren Patels Recursive Bamboo Structures for Durga Puja
Dhiren Patels Recursive Bamboo Structures for Durga Puja
Natasha Coutts Sami Eco-Retreat
Natasha Coutts Sami Eco-Retreat
Natasha Coutts Sami Eco-Retreat
Natasha Coutts Sami Eco-Retreat
Natasha Coutts Sami Eco-Retreat
Natasha Coutts Sami Eco-Retreat
Charlotte Yates Fashion Week Recursive Origami Pavilion
Charlotte Yates Fashion Week Recursive Origami Pavilion
Charlotte Yates Fashion Week Recursive Origami Pavilion
Charlotte Yates Fashion Week Recursive Origami Pavilion
Sarah Shuttleworth promenade concert in Hyde Park
Sarah Shuttleworth promenade concert in Hyde Park
William Garforth-Bless Damyang Bamboo Festival Tower
William Garforth-Bless Damyang Bamboo Festival Tower

 

Building Fractal Cult and Shipwreck at Burning Man 2013

We’re back from the desert! Very proud to have completed two beautiful projects at the Burning Man festival 2013 with our DS10 students and guests from the Architectural Association, Columbia University and UCL.

Credits to the team:

Team: Toby Burgess and Arthur Mamou-Mani a.k.a. Ratchet and Baby Cup (Project Directors), Thanasis Korras (Designer of Fractal Cult), Georgia Rose Collard-Watson (Designer of Shipwreck), Jessica Beagleman (Food & Meals), Natasha Coutts (Camp and Rentals), Sarah Shuttlesworth, Andy Rixson,  Luka Kreze, Tim Strnad, Philippos Philippidis, Nataly Matathias, Marina Karamali, Harikleia Karamali, Antony Joury, Emma Whitehead, , Jo Cook, Caitlin Hudson, Dan Dodds and Chris Ingram.

Engineers: Ramboll Computational Design (RCD) –  Stephen Melville, Harri Lewis, James Solly

Suppliers: Hess Precision (Plywood Laser Cutting), One-to-Metal, (Metal Punching and Folding), Safway (Scaffolding), West Coast Netting (Netting)

Special Thanks: BettieJune, Ben Stoelting, Kevin Meers, Caroline Holmes, Chloe Brubaker, Papa Bear,

Photos by Jo Cook, Arthur Mamou-Mani, Toby Burgess, Luka Kreze, Thanasis Korras, Antony Joury. 

Back view Just before burning Shipwreck
Back view Just before burning Shipwreck
Front view of the Fractal Cult timber pods and Scaffolding
Front view of the Fractal Cult timber pods and Scaffolding

Here are couple more pictures of the finished projects:

A view of the Shipwreck with the man and a fish Art Car
A view of the Shipwreck with the man and a fish Art Car
Enjoying the sun on the shipwreck - back view
Enjoying the sun on the shipwreck – back view
Three french burners on the hammock
Three french burners on the hammock
A burner relaxing on the Fractal Cult scaffolding
A burner relaxing on the Fractal Cult scaffolding
View of timber pods and festival in background
View of timber pods and festival inbackground
View of timber pods with shipwreck and man in background
View of timber pods with shipwreck and man in background
Interior of the Fractal Cult during Day time
Interior of the Fractal Cult during Day time
Fractal Cult at night time
Fractal Cult at night time

Some images of the construction of Shipwreck, from the collection of the pieces all the way to the assembly

The group in front of Shipwreck
The group in front of Shipwreck

Shipwreck building Burning Man 2013

Construction process, the shipwreck hammock cantilever being erected
Construction process, the shipwreck hammock cantilever being erected
A view of the construction before adding the hammock strips
A view of the construction before adding the hammock strips
Building the shipwreck - finishing the cave part.
Building the shipwreck – finishing the cave part.
All the Shipwreck parts unrolled on the desert floor before assembly
All the Shipwreck parts unrolled on the desert floor before assembly
The shipwreck flat packed in the 24ft truck.
The shipwreck flat packed in the 24ft truck.

Images of the construction process of Fractal Cult until the burn:

Burning Man 2013
Burning Fractal Cult in the Communal Burn
Toby, Luka and Tim assembling the scaffolding for Fractal cult
Toby, Luka and Tim assembling the scaffolding for Fractal cult
Fractal Cult's scaffolding assembly is based on this smaller physical model
Fractal Cult’s scaffolding assembly is based on this smaller physical model
The scaffolding being assembled in the middle of the pods
The scaffolding being assembled in the middle of the pods
Assembling the first pod
Assembling the first pod
The Fractal Cult pods being assembled.
The Fractal Cult pods being assembled.
Getting the ground anchors in for the pods
Getting the ground anchors in for the pods
Getting the scaffolding in the 24ft truck
Getting the scaffolding in the 24ft truck

Finally, how we made our camp look more like a home and less like a refugee camp:

Our camp as it looked at the end
Our camp as it looked at the end
Protecting ourselves from a dust storm!
Protecting ourselves from a dust storm!
Assembling the Hexayurts
Assembling the Hexayurts
The group in our kitchen
The group in our kitchen
One of our two food runs in Reno - Feeding 20 people in the desert.
One of our two food runs in Reno – Feeding 20 people in the desert.
Getting the camp from a lockup in Reno
Getting the camp from a lockup in Reno

A beautiful view of the festival itself at sunrise:

Burning Man Camps and Playa at Sunrise
Burning Man Camps and Playa at Sunrise

Here is a text that we wrote about the experience:

Diploma Studio 10:
Diploma Studio 10 at the University of Westminster is led by Toby Burgess and Arthur Mamou-Mani. They both believe that involvement is key to the process of learning and therefore always try to get their students to “get out and build” their designs in the real world. The studio starts the year with the study of systems, natural, mathematical and architectural systems of all sort, paired with intense software training in order to build up skills and a set of rules to design a small scale project which they will be able to build during a real event in the summer. Throughout the year, they build large scale prototypes and draw very accurate technical drawings, they also need to provide a budget and explain how it makes sense within the wider context of the festival, some of them will event start crowd-funding campaign to self-finance the projects. Our ultimate goal is to give them an awareness of entrepreneurship in Architecture and how to initiate projects as this is for us the best way to fight unemployment in our profession.
Burning Man and the 10 Principles:
The Burning Man festival takes place every summer in Black Rock desert, Nevada. It is a “participant-led” festival in which the activities are initiated by the people attending it. There are around 60,000 “burners” every year building a giant temporary city in which they create a social experiment which follows the 10 principles of Burning Man. They conclude the festival by burning a large sculpture of a Man.
What interested Toby and Arthur are the 10 principle which guide the “burners”: Radical Self-Reliance, Radical Inclusion, Gifting, Leaving No trace, to name a few. Designing with these rules in mind help students understand basic issues of sustainability. Designing for Burning Man also helps the students to design with “playfulness” in mind, as all the structures have to be climbable and interactive. We are not the only one inspired by these rules, Sergei Brin, co-founder of Google, asks all his staff to follow the principles when they come up with new ideas.
The Story:
On our first year at Westminster we found out that our student could submit their Burning Man proposals and receive a grant from the organizers. After receiving 20 submissions from the same school, the organizers were very intrigued and decided to contact us. The director of the Art Grant told us that she loved the project but that all of them were just not possible in the context. She decided to visit us in London to explain what we could do to submit better projects the following year which we did. On the second run, the festival chose two projects, Shipwreck by Georgia Rose Collard-Watson and Fractal Cult by Thanasis Korras.
These two projects are representative of the way we run our studio: Thanasis looked at Fractal on Brief01 and Georgia looked at ways to bend and assemble strips of wood together. They both explored these systems before submitting a project with a very strong narrative which fitted perfectly the burning man philosophy. Thanasis linked his Fractal to the symbol of “Merkaba” whereas Georgia told the story of a shipwreck which offered shelter from the dust storms.
Once the project got chosen, we partnered with an engineer, Ramboll and started researching for suppliers and fabrication facilities in the USA. We took the 3D files from concept all the way parametric models for fabrication. We started a Gantt chart with every step to take from rental of 24ft truck, collection of item all the way to demolition.
One of the main aspect that required a lot of planning was the camp. We had to plan every meal and food that would not perish under the extreme condition. We also found a way to rent a whole camp equipment from past burners.
On site:
The team grew little by little, many of our student could not afford the trip or could not take such a long time off so we asked around if anyone else would like to join us and thanks to our blog posts and active social networking online, students from the Architectural Association, Columbia or UCL started showing interest and joined the team.
Our first surprise on site was the power of the dust storm. One of our Yurt flew away and some of us got stuck in different places of the site seeking shelter. We were terrorised. Sleeping in tents was also extremely hard as you would be awaken by temperatures approaching 40degrees celcius, at the end of the construction, a lot of us would sleep in the foam hexayurts in which we were storing equipment at first.
We learned so much.

Shipwreck and Fractal Cult Updates 4

Thank you so much everyone – We received funding on Kickstarter You can still help us by donating on our Paypal button:

donate-with-paypal2

The past couple weeks since our last updates were very busy. We have sent all the fabrication files to our contact next to San Francisco. To make sure the files were alright we had several meetings with our engineers and made a lot of physical tests.

The team has shrunk so if you are keen to join us from the 18th August until the 6th September,you can email us at info@WeWantToLearn.net

A special thanks to Harri Lewis, Stephen Melville and James Solly from Ramboll Computational Design (RCD) for their precious help all along!

Here are couple updates on the projects:

SHIPWRECK

Shipwreck final files sent to fabrication - Updated Render - Note: The sail and light might change
Shipwreck final files sent to fabrication – Updated Render 1 – Note: The sail and light might change – File by Georgia Collard-Watson, Arthur Mamou-Mani , Chris Ingram and Toby Burgess
Shipwreck final files sent to fabrication - Updated Render - Note: The sail and light might change
Shipwreck final files sent to fabrication – Updated Render 2 – Note: The sail and light might change – File by Georgia Collard-Watson, Arthur Mamou-Mani , Chris Ingram and Toby Burgess
Shipwreck final files sent to fabrication - Updated Render - Note: The sail and light might change
Shipwreck final files sent to fabrication – Updated Render 3 – Note: The sail and light might change – File by Georgia Collard-Watson, Arthur Mamou-Mani , Chris Ingram and Toby Burgess
Shipwreck - Fabrication Files
Shipwreck – Fabrication Files – File by Georgia Collard-Watson, Arthur Mamou-Mani , Chris Ingram and Toby Burgess
6mm wood bending tests
6mm wood bending tests – Does it bend enough? Study by Georgia Collard-Watson
Maximum Radius on wood structure
Maximum Radius on wood structure – Study by Georgia Collard-Watson
Ramboll Structural Analysis - showing new location for  ropes
Ramboll Structural Analysis by Harri Lewis – showing new location for ropes
Ramboll Structural Analysis - showing new location for  ropes
Ramboll Structural Analysis by Harri Lewis – showing new location for ropes

FRACTAL CULT

Extract from the Fractal Cult Assembly Sequence by Dan Dodds after feedback from Harri Lewis
Extract from the Fractal Cult Assembly Sequence by Dan Dodds after feedback from Harri Lewis

Click Here to see the full Assembly Sequence Diagrams

Extract from the Fractal Cult Fabrication Files from Dan Dodds
Extract from the Fractal Cult Fabrication Files from Dan Dodds
Cost Savings - New dimensions of the Fractal Cult
Cost Savings – New dimensions of the Fractal Cult – Study by Thanasis Korras and Toby Burgess
Fractal Cult's new scale and new netting strategy
Fractal Cult’s new scale and new netting strategy – Study by Thanasis Korras and Toby Burgess
Fractal Cult's new scale and new netting strategy
Fractal Cult’s new scale and new netting strategy – – Study by Thanasis Korras and Toby Burgess
Fractal Cult scaffolding test model
Fractal Cult scaffolding test model – Study by Thanasis Korras and Toby Burgess
Fractal Cult scaffolding test model
Fractal Cult scaffolding test model – Study by Thanasis Korras and Toby Burgess
Toby presenting the Scaffolding Structure at Ramboll
Toby presenting the Scaffolding Structure at Ramboll – Picture taken by Harri Lewis