The Nature of Gridshell Form Finding

Grids, shells, and how they, in conjunction with the study of the natural world, can help us develop increasingly complex structural geometry.

Foreword

This post is the third installment of sort of trilogy, after Shapes, Fractals, Time & the Dimensions they Belong to, and Developing Space-Filling Fractals. While it’s not important to have read either of those posts to follow this one, I do think it adds a certain level of depth and continuity.

Regarding my previous entries, it can be difficult to see how any of this has to do with architecture. In fact I know a few people who think studying fractals is pointless.

Admittedly I often struggle to explain to people what fractals are, let alone how they can influence the way buildings look. However, I believe that this post really sheds light on how these kinds of studies may directly influence and enhance our understanding (and perhaps even the future) of our built environment.

On a separate note, I heard that a member of the architectural academia said “forget biomimicry, it doesn’t work.”

Firstly, I’m pretty sure Frei Otto would be rolling over in his grave.

Secondly, if someone thinks that biomimicry is useless, it’s because they don’t really understand what biomimicry is. And I think the same can be said regarding the study of fractals. They are closely related fields of study, and I wholeheartedly believe they are fertile grounds for architectural marvels to come.

7.0 Introduction to Shells

As far as classification goes, shells generally fall under the category of two-dimensional shapes. They are defined by a curved surface, where the material is thin in the direction perpendicular to the surface. However, assigning a dimension to certain shells can be tricky, since it kinda depends on how zoomed in you are.

A strainer is a good example of this – a two-dimensional gridshell. But if you zoom in, it is comprised of a series of woven, one-dimensional wires. And if you zoom in even further, you see that each wire is of course comprised of a certain volume of metal.

This is a property shared with many fractals, where their dimension can appear different depending on the level of magnification. And while there’s an infinite variety of possible shells, they are (for the most part) categorizable.

7.1 – Single Curved Surfaces

Analytic geometry is created in relation to Cartesian planes, using mathematical equations and a coordinate systems. Synthetic geometry is essentially free-form geometry (that isn’t defined by coordinates or equations), with the use of a variety of curves called splines. The following shapes were created via Synthetic geometry, where we’re calling our splines ‘u’ and ‘v.’

A-Barrel-Vault
Uniclastic: Barrel Vault (Cylindrical paraboloid)

These curves highlight each dimension of the two-dimensional surface. In this case only one of the two ‘curves’ is actually curved, making this shape developable. This means that if, for example, it was made of paper, you could flatten it completely.

B-Conoid

Uniclastic: Conoid (Conical paraboloid)

In this case, one of them grows in length, but the other still remains straight. Since one of the dimensions remains straight, it’s still a single curved surface – capable of being flattened without changing the area. Singly curved surfaced may also be referred to as uniclastic or monoclastic.

7.2 – Double Curved Surfaces

These can be classified as synclastic or anticlastic, and are non-developable surfaces. If made of paper, you could not flatten them without tearing, folding or crumpling them.

C-Dome.gif
Synclastic: Dome (Elliptic paraboloid)

In this case, both curves happen to be identical, but what’s important is that both dimensions are curving in the same direction. In this orientation, the dome is also under compression everywhere.

The surface of the earth is double curved, synclastic – non-developable. “The surface of a sphere cannot be represented on a plane without distortion,” a topic explored by Michael Stevens: https://www.youtube.com/watch?v=2lR7s1Y6Zig

D-Saddle.gif
Anticlastic: Saddle (Hyperbolic paraboloid)
This one was formed by non-uniformly sweeping a convex parabola along a concave parabola. It’s internal structure will behave differently, depending on the curvature of the shell relative to the shape. Roof shells have compressive stresses along the convex curvature, and tensile stress along the concave curvature.
Pringle
Kellogg’s potato and wheat-based stackable snack
Here is an example of a beautiful marriage of tensile and compressive potato and wheat-based anticlastic forces. Although I hear that Pringle cans are diabolically heinous to recycle, so they are the enemy.
11 Tensile and Compressive behaviour of shells.jpg
Structural Behaviour of Basic Shells [Source: IL 10 – Institute for Lightweight Structures and Conceptual Design]

7.3 – Translation vs Revolution

In terms of synthetic geometry, there’s more than one approach to generating anticlastic curvature:
E-Hyperbolic-Paraboloid-Saddle.gif
Hyperbolic Paraboloid: Straight line sweep variation

This shape was achieved by sweeping a straight line over a straight path at one end, and another straight path at the other. This will work as long as both rails are not parallel. Although I find this shape perplexing; it’s double curvature that you can create with straight lines, yet non-developable, and I can’t explain it..

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Ruled Surface & Surface of Revolution (Circular Hyperboloid)
The ruled surface was created by sliding a plane curve (a straight line) along another plane curve (a circle), while keeping the angle between them constant. The surfaces of revolution was simply made by revolving a plane curve around an axis. (Surface of translation also exist, and are similar to ruled surfaces, only the orientation of the curves is kept constant instead of the angle.)
 
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Hyperboloid Generation [Source:Wikipedia]

The hyperboloid has been a popular design choice for (especially nuclear cooling) towers. It has excellent tensile and compressive properties, and can be built with straight members. This makes it relatively cheap and easy to fabricate relative to it’s size and performance.

These towers are pretty cool acoustically as well: https://youtu.be/GXpItQpOISU?t=40s

 

8.0 Geodesic Curves

These are singly curved curves, although that does sound confusing. A simple way to understand what geodesic curves are, is to give them a width. As previously explored, we know that curves can inhabit, and fill, two-dimensional space. However, you can’t really observe the twists and turns of a shape that has no thickness.

Geodesic Curves - Ribon.jpg
Conic Plank Lines (Source: The Geometry of Bending)

A ribbon is essentially a straight line with thickness, and when used to follow the curvature of a surface (as seen above), the result is a plank line. The term ‘plank line’ can be defined as a line with an given width (like a plank of wood) that passes over a surface and does not curve in the tangential plane, and whose width is always tangential to the surface.

Since one-dimensional curves do have an orientation in digital modeling, geodesic curves can be described as the one-dimensional counterpart to plank lines, and can benefit from the same definition.

The University of Southern California published a paper exploring the topic further: http://papers.cumincad.org/data/works/att/f197.content.pdf

8.1 – Basic Grid Setup

For simplicity, here’s a basic grid set up on a flat plane:

G-Geocurves.gif
Basic geodesic curves on a plane

We start by defining two points anywhere along the edge of the surface. Then we find the geodesic curve that joins the pair. Of course it’s trivial in this case, since we’re dealing with a flat surface, but bear with me.

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Initial set of curves

We can keep adding pairs of points along the edge. In this case they’re kept evenly spaced and uncrossing for the sake of a cleaner grid.

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Addition of secondary set of curves

After that, it’s simply a matter of playing with density, as well as adding an additional set of antagonistic curves. For practicality, each set share the same set of base points.

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Grid with independent sets

He’s an example of a grid where each set has their own set of anchors. While this does show the flexibility of a grid, I think it’s far more advantageous for them to share the same base points.

8.2 – Basic Gridshells

The same principle is then applied to a series of surfaces with varied types of curvature.

K-Barrel
Uniclastic: Barrel Vault Geodesic Gridshell

First comes the shell (a barrel vault in this case), then comes the grid. The symmetrical nature of this surface translates to a pretty regular (and also symmetrical) gridshell. The use of geodesic curves means that these gridshells can be fabricated using completely straight material, that only necessitate single curvature.

L-Conoid
Uniclastic: Conoid Geodesic Gridshell

The same grid used on a conical surface starts to reveal gradual shifts in the geometry’s spacing. The curves always search for the path of least resistance in terms of bending.

M-Dome
Synclastic: Dome Geodesic Gridshell

This case illustrates the nature of geodesic curves quite well. The dome was free-formed with a relatively high degree of curvature. A small change in the location of each anchor point translates to a large change in curvature between them. Each curve looks for the shortest path between each pair (without leaving the surface), but only has access to single curvature.

N-Saddle
Anticlastic: Saddle Geodesic Gridshell

Structurally speaking, things get much more interesting with anticlastic curvature. As previously stated, each member will behave differently based on their relative curvature and orientation in relation to the surface. Depending on their location on a gridshell, plank lines can act partly in compression and partly in tension.

On another note:

While geodesic curves make it far more practical to fabricate shells, they are not a strict requirement. Using non-geodesic curves just means more time, money, and effort must go into the fabrication of each component. Furthermore, there’s no reason why you can’t use alternate grid patterns. In fact, you could use any pattern under the sun – any motif your heart desires (even tessellated puppies.)

6 - Alternate Grid
Alternate Gridshell Patterns [Source: IL 10 – Institute for Lightweight Structures and Conceptual Design]

Here are just a few of the endless possible pattern. They all have their advantages and disadvantages in terms of fabrication, as well as structural potential.

Biosphere Environment Museum - Canada
Biosphere Environment Museum – Canada

Gridshells with large amounts of triangulation, such as Buckminster Fuller’s geodesic spheres, typically perform incredibly well structurally. These structure are also highly efficient to manufacture, as their geometry is extremely repetitive.  

Centre Pompidou-Metz - France
Centre Pompidou-Metz – France

Gridshells with highly irregular geometry are far more challenging to fabricate. In this case, each and every piece had to be custom made to shape; I imagine it must have costed a lot of money, and been a logistical nightmare. Although it is an exceptionally stunning piece of architecture (and a magnificent feat of engineering.)

8.3 – Gridshell Construction

In our case, building these shells is simply a matter of converting the geodesic curves into planks lines.

O - Saddle 2
Hyperbolic Paraboloid: Straight Line Sweep Variation With Rotating Plank Line Grid

The whole point of using them in the first place is so that we can make them out of straight material that don’t necessitate double curvature. This example is rotating so the shape is easier to understand. It’s grid is also rotating to demonstrate the ease at which you can play with the geometry.

Hyperbolic-Paraboloid-Plank-Lines
Hyperbolic Paraboloid: Flattened Plank Lines With Junctions

This is what you get by taking those plank lines and laying them flat. In this case both sets are the same because the shell happens to the identicall when flipped. Being able to use straight material means far less labour and waste, which translates to faster, and or cheaper, fabrication.

An especially crucial aspect of gridshells is the bracing. Without support in the form of tension ties, cable ties, ring beams, anchors etc., many of these shells can lay flat. This in and of itself is pretty interesting and does lends itself to unique construction challenges and opportunities. This isn’t always the case though, since sometimes it’s the geometry of the joints holding the shape together (like the geodesic spheres.) Sometimes the member are pre-bent (like Pompidou-Metz.) Although pre-bending the timber kinda strikes me as cheating thought.. As if it’s not a genuine, bona fide gridshell.

Toledo-gridshell-20-Construction-process
Toledo Gridshell 2.0. Construction Process [source: Timber gridshells – Numerical simulation, design and construction of a full scale structure]

This is one of the original build method, where the gridshell is assembled flat, lifted into shape, then locked into place.

9.0 Form Finding

Having studied the basics makes exploring increasingly elaborate geometry more intuitive. In principal, most of the shells we’ve looked are known to perform well structurally, but there are strategies we can use to focus specifically on performance optimization.

9.0 – Minimal Surfaces

These are surfaces that are locally area-minimizing – surfaces that have the smallest possible area for a defined boundary. They necessarily have zero mean curvature, i.e. the sum of the principal curvatures at each point is zero. Soap bubbles are a great example of this phenomenon.

hyperbolic paraboloid soap bubble

Hyperbolic Paraboloid Soap Bubble [Source: Serfio Musmeci’s “Froms With No Name” and “Anti-Polyhedrons”]Soap film inherently forms shapes with the least amount of area needed to occupy space – that minimize the amount of material needed to create an enclosure. Surface tension has physical properties that naturally relax the surface’s curvature.

00---Minimal-Surface-Model
Kangaroo2 Physics: Surface Tension Simulation

We can simulate surface tension by using a network of curves derived from a given shape. Applying varies material properties to the mesh results in a shape that can behaves like stretchy fabric or soap. Reducing the rest length of each of these curves (while keeping the edges anchored) makes them pull on all of their neighbours, resulting in a locally minimal surface.

Here are a few more examples of minimal surfaces you can generate using different frames (although I’d like stress that the possibilities are extremely infinite.) The first and last iterations may or may not count, depending on which of the many definitions of minimal surfaces you use, since they deal with pressure. You can read about it in much greater detail here: https://tinyurl.com/ya4jfqb2

Eden_Project_geodesic_domes_panorama.jpg
The Eden Project – United Kingdom

Here we have one of the most popular examples of minimal surface geometry in architecture. The shapes of these domes were derived from a series of studies using clustered soap bubbles. The result is a series of enormous shells built with an impressively small amount of material.

Triply periodic minimal surfaces are also a pretty cool thing (surfaces that have a crystalline structure – that tessellate in three dimensions):

Another powerful method of form finding has been to let gravity dictate the shapes of structures. In physics and geometry, catenary (derived from the Latin word for chain) curves are found by letting a chain, rope or cable, that has been anchored at both end, hang under its own weight. They look similar to parabolic curves, but perform differently.

00---Haning-Model
Kangaroo2 Physics: Catenary Model Simulation

A net shown here in magenta has been anchored by the corners, then draped under simulated gravity. This creates a network of hanging curves that, when converted into a surface, and mirrored, ultimately forms a catenary shell. This geometry can be used to generate a gridshell that performs exceptionally well under compression, as long as the edges are reinforced and the corners are braced.

While I would be remiss to not mention Antoni Gaudí on the subject of catenary structure, his work doesn’t particularly fall under the category of gridshells. Instead I will proceed to gawk over some of the stunning work by Frei Otto.

Of course his work explored a great deal more than just catenary structures, but he is revered for his beautiful work on gridshells. He, along with the Institute for Lightweight Structures, have truly been pioneers on the front of theoretical structural engineering.

9.3 – Biomimicry in Architecture

There are a few different terms that refer to this practice, including biomimetics, bionomics or bionics. In principle they are all more or less the same thing; the practical application of discoveries derived from the study of the natural world (i.e. anything that was not caused or made by humans.) In a way, this is the fundamental essence of the scientific method: to learn by observation.
Biomimicry-Bird-Plane
Example of Biomimicry

Frei Otto is a fine example of ecological literacy at its finest. A profound curiosity of the natural world greatly informed his understanding of structural technology. This was all nourished by countless inquisitive and playful investigations into the realm of physics and biology. He even wrote a series of books on the way that the morphology of bird skulls and spiderwebs could be applied to architecture called Biology and Building. His ‘IL‘ series also highlights a deep admiration of the natural world.

Of course he’s the not the only architect renown their fascination of the universe and its secrets; Buckminster Fuller and Antoni Gaudí were also strong proponents of biomimicry, although they probably didn’t use the term (nor is the term important.)

Gaudí’s studies of nature translated into his use of ruled geometrical forms such as hyperbolic paraboloids, hyperboloids, helicoids etc. He suggested that there is no better structure than the trunk of a tree, or a human skeleton. Forms in biology tend to be both exceedingly practical and exceptionally beautiful, and Gaudí spent much of his life discovering how to adapt the language of nature to the structural forms of architecture.

Fractals were also an undisputed recurring theme in his work. This is especially apparent in his most renown piece of work, the Sagrada Familia. The varying complexity of geometry, as well as the particular richness of detail, at different scales is a property uniquely shared with fractal nature.

Antoni Gaudí and his legacy are unquestionably one of a kind, but I don’t think this is a coincidence. I believe the reality is that it is exceptionally difficult to peruse biomimicry, and especially fractal geometry, in a meaningful way in relation to architecture. For this reason there is an abundance of superficial appropriation of organic, and mathematical, structures without a fundamental understanding of their function. At its very worst, an architect’s approach comes down to: ‘I’ll say I got the structure from an animal. Everyone will buy one because of the romance of it.”

That being said, modern day engineers and architects continue to push this envelope, granted with varying levels of success. Although I believe that there is a certain level of inevitability when it comes to how architecture is influenced by natural forms. It has been said that, the more efficient structures and systems become, the more they resemble ones found in nature.

Euclid, the father of geometry, believed that nature itself was the physical manifestation of mathematical law. While this may seems like quite a striking statement, what is significant about it is the relationship between mathematics and the natural world. I like to think that this statement speaks less about the nature of the world and more about the nature of mathematics – that math is our way of expressing how the universe operates, or at least our attempt to do so. After all, Carl Sagan famously suggested that, in the event of extra terrestrial contact, we might use various universal principles and facts of mathematics and science to communicate.

Developing Space-Filling Fractals

Delving deeper into the world of mathematics, fractals, geometry, and space-filling curves.

 

Foreword

Following my last post on the “…first, second, and third dimensions, and why fractals don’t belong to any of them…“, this post is about documenting my journey as I delve deeper into the subject of fractals, mathematics, and geometry.
The study of fractals is an intensely vast topic. So much so that I’m convinced you could easily spend several lifetimes studying them. That being said, I chose to focus specifically on single-curve geometry. But, keep in mind that I’m only really scratching the surface of what there is to explore.

4.0 Classic Space-Filling

Inspired by Georg Cantor’s research on infinity near the end of the 19th century, mathematicians were interested in finding a mapping of a one-dimensional line into two-dimensional space – a curve that will pass through through every single point in a given space.
Jeffrey Ventrella writes that “a space-filling curve can be described as a continuous mapping from a lower-dimensional space into a higher-dimensional space.” In other words, an initial one-dimensional curve is developed to increase its length and curvature – the amount of space in occupies in two dimensions. And in the mathematical world, where a curve technically has no thickness and space is infinitely vast, this can be done indefinitely.

4.1 Early Examples

In 1890, Giuseppe Peano discovered the first of what would be called space-filing curves:

Peano-space-filling-Curve_-four-approximations_-version-A_1 4i.gif
4 Iterations of the Peano Curve

An initial ‘curve’ is drawn, then each element of the curve is replace by the whole thing. Here it is done four times, and it’s easy to imagine how you can keep doing this over and over again. One would think that if you kept doing this indefinitely, this one-dimensional curve would eventually fill all of two-dimensional space and become a surface. However it can’t, since it technically has no thickness. So it will be as close as you can get to a surface, without actually being a surface (I think.. I’m not that sure..)
A year later, David Hilbert followed with his slightly simpler space-filing curve:

Hilbert_curve 8i.gif
8 Iterations of the Hilbert Curve

In 1904, Helge von Koch describes a single complex continuous curve, generated with rudimentary geometry.

Von_Koch_curve 7i.gif
7 Iterations of the Koch Curve

Around 1967, NASA physicists John Heighway, Bruce Banks, and William Harter discovered what is now commonly known as the Dragon Curve.

Dragon_Curve_Unfolding 13i.gif
13 Iterations of the Dragon Curve

4.2 Later Examples

You may have noticed that some of these curves are better at filling space than others, and this is related to their dimensional measure. They fall under the category of fractals because they’re neither one-dimensional, nor two-dimensional, but sit somewhere in between. For these examples, their dimension is often defined by exactly how much space they fill when iterated infinitely.
While these are some of the earliest space-filling curves to be discovered, they are just a handful of the likely endless different variations that are possible. Jeffrey Ventrella spent over twenty-five years exploring fractal curves, and has illustrated over 200 hundred of them in his book ‘Brain-Filling Curves, A Fractal Bestiary.’ They are organised according to a taxonomy of fractal curve families, and are shown with a unique genetic code.
Incidentally, in an attempt to recreate one of the fractals I found in Jeffery Ventrella’s book, I accidentally created a slightly different fractal. As far as I’m concerned, I’ve created a new fractal and am unofficially naming it ‘Nicolino’s Quatrefoil.’ The following was created in Rhino and Grasshopper, in conjunction Anemone.

Nicolino-Quatrefoil_Animation i5.gif
5 Iterations of Nicolino’s Quatrefoil

You can find beautifully animated space-filling curves here:
(along with some other great videos by ‘3Blue1Brown’ discussing the nature of space-filling curves, fractals, infinite math, and more)

On A Strange Note:

It’s possible to iterate a version of the Hilbert Curve that (once repeated infinity) can fill three-dimensional space.
As an object, it seems perplexingly difficult to categorize. It is a single, one-dimensional, curve that is ‘bent’ in space following simple, repeating rules. Following the same logic as the original Hilbert Curve, we know that this can be done indefinitely, but this time it is transforming into a volume instead of a surface. (Ignoring the fact that it is represented with a thickness) It is a one-dimensional curve transforming into a three-dimensional volume, but is never a two-dimensional surface? As you keep iterating it, its dimension gradually increases from 1 to eventually 3, but will never, ever, ever be 2??
giphy.gif
Nevertheless this does actually support a statement I made in my last post suggesting “there is no ‘first’ or ‘second’ dimension. It’s a bit like pouring three cups of water into a vase and asking someone which cup is the first one. The question doesn’t even make sense…

5.0 Avant-Garde Space-Filling

In the case of the original space-filling curve, the goal was to fill all of infinite space. However the fundamental behaviour of these curves change quite drastically when we start to play with the rules used to generate them. For starters, they do not have to be so mathematically tidy, or geometrically pure. The following curves can be subdivided infinitely, making them true space-filling curves. But, what makes them special is the ability to control the space-filling process, whereas the original space-filling curves offer little to no artistic license.

5.1 The Traveling Salesman Problem

Let’s say that we change the criteria, from passing through every single point in space, to passing only through the ones we choose. This now becomes a well documented computational problem that has immediate ‘real world’ applications.
Our figurative traveling salesman wishes to travel the country selling his goods in as many cities as he can. In order to maximize his net profit, he must make his journey as short as possible, while of course still visiting every city on his list. His best possible route becomes exponentially more challenging to work out, as even just a handful of cities can generate thousands of permutations.
There are a variety of different strategies to tackle this problem, a few of which are described here:
The result is ultimately a single curve, filling a space in a uniquely controlled fashion. This method can be used to create single-lined drawings based on points extracted from Voronoi diagrams, a topic explored by Arjan Westerdiep:

Traveling Salesman Portrait.png
This illustration, commissioned by Bill Cook at University of Waterloo, is a solution to the Traveling Salesman Problem.

5.2 Differential Growth

If we let physics (rather than math) dictate the growth of the curve, the result becomes more organic and less controlled.
In this example Rhino is used with Grasshopper and Kangaroo 2. A curve is drawn on a plain, broken into segments, then gradually increased in length. As long as the curve is not allowed to cross itself (which is achieved here with ‘Collision Spheres’), the result is a curve that is pretty good at uniformly filling space.

Differential-Growth-With-Kangaroo-2.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 – Planar

The geometry doesn’t even have to be bound by a planar surface; It can be done on any two-dimensional surface (or in three-dimensions (even higher spacial dimensions I guess..)).

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Differential Growth with Rhino & Grasshopper – Kangaroo 2 – NonPlanar

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Differential Growth with Rhino & Grasshopper – Kangaroo 2 – Single-Curved Stanford Rabbit

Additionally, Anemone can be used in conjunction with Kangaroo 2 to continuously subdivide the curve as it grows. The result is much smoother, as well as far more organic.

Kangaroo & Anemone - Octo-Growth.gif
Differential Growth with Rhino & Grasshopper – Kangaroo 2 & Anemone – Octopus

Of course the process can also be reversed, allowing the curve to flow seamlessly from one space to another.

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Differential Growth with Rhino & Grasshopper – Kangaroo 2 & Anemone – BatmanDuck

Here are far more complex examples of growth simulations exploring various rules and parameters:

6.0 Developing Fractal Curves

In the interest of creating something a little more tangible, it is possible to increase the dimension of these curves. Recording the progressive iterations of a space filling curve allow us to generate what is essentially a space-filling surface. This new surface has the unique quality of being able to fill a three-dimensional space of any shape and size, while being a single surface. It of course also shares the same qualities as its source curves, where it keep increasing in surface area (and can do so indefinitely).

Unrolling Surfaces.jpg
Surface Unrolling Study

If you were to keep gradually (but indefinitely) increasing the area of a surface this way in a finite space, the result will be a two-dimensional surface seamlessly transforming into a three-dimensional volume.

6.1 Dragon’s Feet

Here is an example of turning the dragon curve into a space-filling surface. Each iteration is recorded and offset in depth, all of which inform the generation of a surface that loosely flows through each of them. This was again achieved with Rhino and Grasshopper.
I don’t believe this geometry has a name beyond ‘the developing dragon curve’, so I’ve called it ‘Dragon’s Feet.’
Adding a little thickness to the model allow us to 3D print it.

3d Printed Dragon Curve.jpg
Developing Dragon Curve: Dragon’s Feet – 3D Print

6.2 Hilbert’s Curtain

Here is the Hilbert Curve going through the same process, which I am aptly naming ‘Hilbert’s Curtain.’

3D Printed Developing Hilbert Curve
Developing Hilbert Curve: Hilbert’s Curtain – 3D Print

3D Printing Space-Filling Curves with Henry Segerman at Numberphile:
‘Developing Fractal Curves’ by Geoffrey Irving & Henry Segerman:

6.3 Developing Whale Curve

Unsurprisingly this can also be done with differentially grown curve. The respective difference being that this method fills a specific space in a less controlled manner.
In this case with Kangaroo 2 is used to grow a curve into the shape of a whale. Like before, each iteration is used to inform a single-surface geometry.

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Iterative Steps of the Differentially Grown Whale Curve

3D print of the different recursive steps of a space-filling curve
Developing Whale Curve – 3D Print

Desire for Immortality

The proposal reflects on immortality and how our lives would look like if we could reach it. Evolution has sentenced us to the process of aging, and ultimately to death, but as we understand it more and more, we may be able to outwit it. Sounds like paradise? Wouldn’t you want to be immortal?

The art installation is composed of cone shaped cells that divide itself creating new cells, which in turn develop into new ones and the process repeats. The components are made of laser cut, rolled thin sheets of plywood and are connected with metal screws. The structure, measuring approximately 20 feet long and 26 feet high, becomes stronger with every iteration, is structurally stable and self-supporting but on the other side almost invisible and very fragile in appearance. By joining the cone-like shaped cells, a set of domes at different scale is formed which are composed into pavilion serving as shelter to partially protect from sun and wind and casting beautiful shadows at the same time.

DesireforImmortalityNight

The pavilion is providing an opportunity to lay down, calm and contemplate. Look around and reflect on the surroundings – is it the blurred, crowded playa that attracts your attention? Or the cells of the structure that interest you? You have a chance to hide away for a moment and meditate. At night, the structure becomes illuminated from the inside, which highlights the pattern, casting even more beautiful shapes than during the day. You can move the bulb around and play with the light to explore different parts of the structure and look closer into the cells and how they divide themselves.

DesireforImmortalityCombined

The concept was born during my research on fractals and their exploration through the Mandelbulb 3D software where by composing different formulas and changing their parameters, I could create beautiful, endless shapes. Infinity is one of the main feature of fractals, therefore, trying to materialize the experiments into physical models was the biggest challenge. To represent endlessness, I started looking at cell division and unicellular organisms, such as bacteria and paramecia, which multiply by dividing themselves. The duration of the cell ends with the division, but the line can be considered immortal.
The life span of a cell usually has specific limits due to telomerase and a separate genetic program of aging and death of complex organisms that evolved only about a billion years ago. Single-celled organisms that lived on Earth before that did not experience either aging or death and at a certain stage of maturity, they divided into two new cells. The first death occurred, when the sexual reproduction appeared – evolution has sentenced us to the process of aging, and ultimately, to destruction. However, recent developments in the field of physiology and medicine show that the elixir of life does not sound like a myth anymore and may become a reality in the future. And what if it becomes a reality? Does it scare you or does it make you happy? The aim of the proposal is to reflect on immortality and how our live would look like if we could achieve it.

DesireforImmortalityGif

 

The Wishing Well

something caught in between dimensions – on its way to becoming more.

Summary

The Wishing Well is the physical manifestation, a snap-shot, of a creature caught in between dimensions – frozen in time. It is a digital entity that has been extracted from its home in the fractured planes of the mathematical realm; a differentially grown curve in bloom, organically filling space in the material world.

The notion of geometry in between dimensions is explored in a previous post: Shapes, Fractals, Time & the Dimensions they Belong to

 

Description

The piece will be built from the bottom-up. Starting with the profile of a differentially grown curve (a squiggly line), an initial layer will be set in pieces of 2 x 4 inch wooden studs (38 x 89 millimeter profile) laid flat, and anchored to the ground. Each subsequent layer will be built upon and fixed to the last, where each new layer is a slightly smoother version than the last. 210 layers will be used to reach a height of 26 feet (8 meters). The horizontal spaces in between each of the pieces will automatically generate hand and foot holes, making the structure easily climbable. The footprint of the build will be bound to a space 32 x 32 feet.

The design may utilize two layers, inner and out, that meet at the top to increase the structural integrity for the whole build. It will be lit from within, either from the ground with spotlights or with LED strip lights following patterns along the walls.

Different Recursive Steps of a Dragon Curve

Ambition

At the Wishing Well, visitors embark on a small journey, exploring the uniquely complex geometry of the structure before them. As they approach the foot of the well, it will stand towering above them, undulating organically across the landscape. The nature of the structure’s curves beckons visitors to explore the piece’s every nook and cranny. Moreover, its stature grants a certain degree of shelter to any traveller seeking refuge from the Playa’s extreme weather conditions. The well’s shape and scale allows natural, and artificial, light to interact in curious ways with the structure throughout the day and night. The horizontal gaps between every ‘brick’ in the wall allows light to filter through each layer, which in turn casts intriguing shadows across the desert. This perforation also allows Burners to easily, and relatively safely, scale the face of the build. Visitors will have the opportunity to grant a wish by writing it down on a tag and fixing it to the well’s interior.

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Philosophy

If you had one magical (paradox free) wish, to do anything you like, what would it be?

Anything can be wished for at the Wishing Well, but a wish will not come true if it is deemed too greedy. Visitors must write their wish down on a tag and fix it to the inside of the well. They must choose wisely, as they are only allowed one. Additionally, they may choose to leave a single, precious, offering. However, if the offering does not burn, it will not be accepted. Visitors will also find that they must tread lightly on other people’s wishes and offerings.

The color of the tag and offering are important as they are associated with different meanings:

  • ► PINK – love
  • ► RED – happiness, joy, success, good luck, passion, vitality, celebration
  • ► ORANGE – change, adaptability, spontaneity, concentration
  • ► YELLOW – nourishment, warmth, clarity, empathy, being free from worldly cares
  • ► GREEN – growth, balance, healing, self-assurance, benevolence, patience
  • ► BLUE – conservation, healing, relaxation, exploration, trust, calmness
  • ► PURPLE – spiritual awareness, physical and mental healing
  • ► BLACK – profoundness,  stability, knowledge, trust, adaptability, spontaneity,
  • ► WHITE – mourning, righteousness, purity, confidence, intuition, spirits, courage

The Wishing Well is a physical manifestation of the wishes it holds. They are something caught in between – on their way to becoming more. I wish for guests to reflect on where they’ve been, where they are, where they are going, and where they wish to go.

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The beauty of error

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As our studio dipped into the complexity of fractals, it became easy to get lost. Suddenly, these geometries were everywhere. Trees, clouds, coastlines, our own bodies – all examples of fractals. Systems, that are made up of smaller self-simular parts until they reach infinity. Systems, that travel between dimension (more about it here https://wewanttolearn.wordpress.com/2017/10/18/shapes-fractals-time-the-dimensions-they-belong-to/). Wanting to understand these geometries better, I found a Fractal plugin for Grasshopper by albertovalis on Food4Rhino. Playing around with various parameters and GH components gave me interesting shapes, but which seemed far away from an architectural object. I then decided to give it a try and allow the program to randomly select elements by assigning different true/false patterns. Finally, an error happened and it was beautiful.

 

Error 101

Summary 

Error 101 is a visual representation of relationships between machines and humans. It illustrates what we can learn from each other (what does this mean?). The geometry was generated through a combination of fractal mathematics properties, parametric design tools and finally a computer error, which were all guided by human decisions.

Physical description

The artwork will be made out of ‘chaotically’ arranged ribbons that, together, form a tetrahedron. From far, the geometry will look well defined – a triangle or pyramid. As you get closer you notice the complexity. When you experience is physically, you find logic in the chaos. Inside the tetrahedron is a void.

Error 101 will be constructed using bent cross-laminated timber modules that are interlocked together with flitch plates. Their arrangement will allow the object to be self-supporting. The whole piece is 18’x18’x18’ (5.5 metres). Timber strips create the outer shell and are 25 inches wide (635 mm). Their surface will be treated to achieve a smooth finish to protect both the piece and visitors. Light strips will be fixed to edges of timber curves and turned on at night. Assembly will be completed on site.

Interactivity and Mission

Error 101 is left open to interpretation – everyone can have their personal take on the piece. Visual and emotional perception of Error 101 may change depending on how close you get to it. It may encourage visitors to think of it, as something that travels between dimensions, which is a liberating allegory of how one thing can become another and how the whole is just a collection of its parts. Just like water can be liquid, ice or vapor, Error 101 can be a triangle, pyramid or chaotic curves.

The structure is climbable and each of many unique curves can be treated as a nest. Occupying empty spaces on different levels may make burners feel like a part of the ‘chaos’, that has a space for everyone. Different curvature can suggest different positioning of a body that may influence visual as well as physical experience. Entering the structure’s core shifts the visitor’s focus away from the idea of a pyramid and allows them to focus on what’s within. Such study erases preconceptions and allows new ideas to be born. This notion is also enhanced with the use of lights at night.

Philosophy 

Error 101 is a product of human ability to perceive beauty, and computer’s power to process complex mathematics. Its development started with an attempt to try to understand fractal geometries that only became possible to study in the recent years due to the development of computer processing power. A continuous human-computer-human processes that involved both logic and error allowed for the piece to be born.

Error 101 is a common error in Internet browsing. A simple solution to it is clearing browsing history and cache. It may also appear in other spheres of digital world when software or a device is out of date. Burning Man participants are invited to clear their mind, update the ‘software’ and reset their system to become a new advanced version of themselves. The final steps of error 101 creation involved chance and error. The chaos led to something beautiful. We, as humans, can learn from this – learn to let go, to acknowledge and even appreciate mistakes, complexity of the world and our own selves. The geometry of an artwork is essentially a continuous strip that can be unrolled into one flat curve on the ground. This idea of continuity and interdependence is an allegory of a world’s structure.

The closer you get to Error 101, the more you can learn from it. A 2D triangle turns into 3D pyramid and then into a collection of overlaying shapes that are not truly from our dimension. With the speed of the modern world we tend to simplify things, which leads to inability to see details. Visitors are invited to come take time to study and appreciate the complexity of the Error, and to realize the beauty of a whole. From this, they may find that, in fact, all processes in our lives have a similar structure. Chaos generates order and order generates chaos.

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From Fractals to Senses

Think back to when you were younger – how many times were you exposed to technology in a day? Whether it was a phone, a computer or watching TV. The world has had a dramatic advancement in technology and the questions that should be asked are, “are we as humans becoming more robotic? Running day-to-day tasks repeatedly?” My aim with the project below and the help of Burning man is to try to make us human again by reflecting on the 5 senses. Part of my childhood in Kenya was filled with no technology at times especially because it was a third world country. Weather I spent an hour climbing trees or just playing several different sports – no technology was involved. From a more personal experience babies/ kids at the age of 1 are already watching TV and playing games on phones. Where were we 30 or 100 years ago and where are we now? Who are you? What is your identity? When was the last time you experienced something that moved you spiritually/ emotionally? The journey through a temple or certain spaces can personally move me at times. If it’s just experiencing the space or listening to religious hymns – having a connection with something greater than yourself can not be described but just needs to be experienced.

Manveer Sembi's  Aexion Fractal imported from Mandelbulb3D to Rhino and 3D Printed
Manveer Sembi’s Aexion Fractal imported from Mandelbulb3D to Rhino and 3D Printed

Art installation name: To Make One Human Again

Project Description
Fractal geometry has always existed but was very recently discovered. The chosen design is based a fractal (as shown above) and the research of temples. At this stage in time everyone around has become very dependent on computers and technology as days go on – systematically – wake up, go to work, have lunch, work again, come home, sleep, repeat. It appears we have become robots running day to day tasks.

Physical Description
The structure is to have several entrances with a variety of different spaces – each space can be used in different ways. The proposed idea is to focus on most of the senses and finally introduce the user/ occupant to an area which can be used as he or she prefers. People who visit the installation will have a range of different background and want to reflect in different ways. The idea of interfaith participation with the installation will be a focus and even if one is an atheist, they should still be able to reflect with the installation. Experiencing the senses in the art piece/ sculpture shall take away the user from their day to day working/ life and try to make them experience a change in conditions which would make them feel “Human” .

Interactivity and mission
The proposal uses the 5 senses, so in order to enter into the main space, the user will need to experience one of the 5 senses. The space in the middle/ communal space can be used for multiple purposes (as burners see fit).
This is a preliminary installation for myself. The project is still at its concept stage and through experimentation and learning a working design can easily be constructed. The assembly process may need more than a one person (burner/ volunteers can help).
Although the burners may use this installation in different ways, possibly climbing it – the final product should be partially combustible, and any material left can be re-used by recycling.
The sensory installation will allow people to reflect with their inner self. Some memories are brought back with certain smells etc. For the installation to work, all the spaces must be kept clean at all times and each person’s privacy respected.

Philosophy of the piece
Focusing on fractal geometries at university – I was drawn to looking at Sikh and Hindu temples. Some of these temples use fractals in their construction. I have studied and worked in the UK but was born and brought up in Kenya. I have come across a range of different people with backgrounds which vary dramatically. The first world counties highly depend on technology and even now certain third world countries value technology over day to day necessities such as food. The idea of using the senses allows technology to be minimised in the installation and for one to be made human again. This is one of my major motivations, however, the objective of the installation at burning man is to experiment with the scalability of materials, construction techniques and to provide a sensory experience.

The proposal of using the 5 senses.
Sight – Certain LED lights can be added to the structure – so that it is visible at night.
Smell – Scent infused timber can be used so during the burn, these can be released or as people occupy the space the timber can have a smell to it.
Touch – Some of the timber can be engraved/ have different textures
Taste – The users can sit in the space to have their snacks/ meals
Hear – Chimes or other instruments which harness the wind can be hung in this area.

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Babels

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Symbol- Language and Sound into System

Language has a strong symbolic meaning to the mankind. It is not just a sound but with meanings which then allows to self-express, communicate and inspire. The mechanism of the sound system of languages is translated into visually represented geometries using Chladni’s Law.
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3-Dimensional computer generated Chladni Patterns 

When the frequencies increase, the pattern gets more complicated.

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BabelTower of Babel – The origin of different languages

“Come, let’s make bricks and bake them thoroughly. […] Come let us build ourselves a city, with a tower that reaches to the heavens, so that we may make a name for ourselves and not be scattered over the face of the whole earth.” (Genesis 11:3~4)

(The Tower of Babel by Pieter Bruegel)

It is the story from the Bible but also architectural structure found in Mesopotamia Civilisation – called Ziggurat. It was made of asphalt and baked bricks with total dimensions of 90m x 90m, 90m high. This is equivalent 30th floor building.

The united humanity spoke a single language and agreed to build a city and a tower that is ‘tall enough to reach heaven’. God found such behaviour as rude and disrespectful. He confounded man’s speech so that they could no longer understand each other. 


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Concept Development through systematic studies of Ziggurat

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The frequency and nodes of the word is analysed and recreated as two geometrical forms. They are proportioned according to the Ziggurat Algorithm ratio and timber pieces are stacked up vertically reaching the highest deck at 8m above. The structure encourages to climb complex geometry.

While reaching the top, less intense the space becomes. The LEDs are placed underneath the timber pieces which are concentrated on the top of the tower and scattered following the central void of the structure. Lights illuminate with the voice reactive sensor placed at the top of the tower.cymatictotal2

Human always wanted to reach higher points either physical or spiritual. The height of architecture symbolised one’s power and control. This can be observed from the tower of Babel and continues in architectural history. Such expression of the desire of heights lead to competition of building higher structure.

High rise buildings were often found in religious architecture where they had few typical characteristics. First, it was the only tower to observe your land and the only tower which can be seen from everywhere in town. It has a visual meaning that the land within the perspective is the land within control. Second, religious architecture often had music instruments embedded within. This represented the control of the land where music reaches. And finally, high-rise tower was a representation of the centre of universe and sacred space in religious term. The tower, architecture of height is a spatial symbol of man’s deep desires.

The ritual is all about finding the true desire of your own. This begins with constructing the tower where the ritual follows the biblical story of Babel. Climbing up 8m high construct is a challenge then the climbers are rewarded with the beautiful panoramic view of Black Rock city. The climbers will also interact with the installation by continuously stacking up the Babels with anything they can find. Eventually it will deform from the original shape. Then the Babels will be the collective symbol of the Burners’ pure desire.

• SOL •

 

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• SOL •

The Ritual of Light

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SOL is an architecture designed by Burning Man for Burning Man as a celebration of its surrounding landscape.The design creates an enclosed space, which is flooded with light daily at 12pm for a limited time. This ritual occurs only when both sun and architecture line up, becoming one entity.

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SOL is 9m long, 3m wide and 5m tall. The entire structure is made out of 18mm birch plywood, cut with CNC and assembled on the Playa.

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SOL is directly connected with its surrounding landscape, mimicking the silhouette of the harsh mountains. A series of 9 chimneys, which rise from the ground create several sloped surfaces where users can lay down to relax and embrace the natural surrounding. During daytime SOL will be a climbable structure, which can also provide shelter from the challenging conditions of the desert.

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SOL was designed to act, appear and generate different experiences based on the user’s position. Frontally viewed it acts as a sun clock aligning with the sun at 12pm.

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The overall shape resembles a series of monolithic rocks emerging from the playa, which are inspired by the landscape. During night time, SOL is dynamically lit by LED strips both internally and externally, producing a colorful light show, which celebrates the darkness of the night through artificial light.

Over the years, Black Rock City has seen a multitude of projects which have been created to animate the Playa.

SOL aims to be a playful, interactive and informative design, which enhances the relationship between humans and celestial bodies, in particular with the sun. Human history has been driven by the cult of the sun, and divinities and architecture have been dedicated to it. With the help of parametric design and environmental analysis, SOL is a direct representation of a particular moment on the playa: 12pm of everyday.

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Internally, the light that penetrates and cast itself on the floor for only 30 minutes, wants to make the user aware of the sun’s movement in a more evident way. This phenomenon is a daily ritual, which brings people together in order to experience a connection with our universe that we sometimes take for granted since we cannot directly perceive it.

The wooden structure will be lit on fire on the last day of the festival since it was designed to exist only at Burning Man for the length of the festival.

My inspirations has a direct link to archeoastrology, a science that looks at the relationship between celestial bodies and architecture, i.e. Stonehenge, Chiceniza and the Parthenon in Rome. The common element between these projects is the attention, precision and relation with the sky and the movement of the sun. All of these projects and many more, create a different dimension where the architecture only becomes a tool to admire and contemplate what surrounds us.  

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In conclusion, SOL aims to be an example of how architecture can be shaped by the use of datas and parametric design, in order to deliver a project which is directly derived from its surrounding environment.

Celestial Field


Whatever your creed your reliance on the sun is unquestionable.

We have worshipped it as a God.

Spent lifetimes studying it through science.

Yet human hands will never touch its surface.

Celestial Field brings our sun to the Playa for us to dance in its glory.

Triggering our own solar flare.

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Internal perspective of the Celestial Field Pavilion

 

From the dawn of time the sun has been a constant in human life. It has been central to the beliefs of nearly every civilisation throughout history. What was once an astrological wonder sustaining life; dictating when to plant and harvest our crops; evolved into a god and deity, woven into the stories and teachings of nearly every culture, from the Egyptians to the Ancient Greeks and even Christianity.

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Sun symbolism from across the globe and through the ages

 

The oldest man-made structures in the world have resounding astrological connections to both the sun and constellations, covered in carvings they unquestionably align to major astrological events.

Newgrange in Boyne Valley, Ireland, thought to be built in 3500BC, has a tomb in which sits a stone basin lit by a single beam of light at sunrise on the winter solstice.

 

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Newgrange Tomb- Borne Valley, Ireland; built around a single beam of light that exists only for a moment each year

 

The Egyptians, Greeks, and Christians have all referenced the sun within their religion and beliefs.

The Egyptians in 3000BC had Ra, the Greeks in 400BC believed Helios to be God of the sun, and Christians have often depicted Jesus in front of what is thought by many to be the solar cross.

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Ra, Helios and Jesus all depicted with solar symbols

 

In the past the sun has been depicted as a 2Dimensional disk of light travelling across the sky before dying only to be reborn at sunrise.

The Ancient Greeks believed Helios to be the personification of the sun. A man with a many rayed crown of light, pulling the sun across the open sky with a horse drawn chariot. The Helios named after the Greek god has been used and adapted through the ages, with one of the most recognisable iterations being the logo of global corporation BP which symbolises “a number of things – not least the greatest source of energy … the sun itself..” – bp.com

 

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Building the Helios

 

This once celestial being has now become a tangible thing. Through advances in our technological and scientific capability we have gained an understanding of the suns chemical make-up, uncovering many of its secrets from sun spots to solar flares. Although we have developed an increased understanding of the forces driving the sun, it is still no more accessible to us mere humans than on the first day on earth remaining an impenetrable sphere in the sky only to viewed from a far.

 

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Physical model light testing

 

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Digital animation of lighting tests

 

The suns surface has taught us much. Galileo’s sun spot diagrams unknowingly demonstrated the unique fluidity of the suns chromosphere. Further study of these sun spots and magnificent solar flares proved that the surface of the sun is covered in billions of interlaced magnetic fields all interacting together to form the whole. When these fields cross swirling plasma burst in an instance out into the corona bringing with it immense light displays that can be seen on earth as the aurora.

 

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Recording magnetic fields with computer models and physical experiments

 

In an age where endless streams of newfound knowledge are accessible with the touch of a finger – it is easy to lose our sense of innocent amazement and unquestioning awe. We have a constant need for explanation of why and how phenomena exist, no longer blindly excepting their beauty and revelling in it.

The indescribable beauty of these gigantic magnetic fields can often be lost and forgotten in the mundane when scaled down to earthly objects. Viewing them at a micro scale allows us to connect with their other-worldly nature.

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Macro photographs of physical tests of magnetic structure using iron filings

 

Science has taught us how a magnet attracts and repels enabling use in industry, medicine and everyday life. And as our knowledge expands, we move from child to adulthood and our desire to play diminishes – burdened by explanations and reasoning; we are no longer in awe of our ability to make metal move without laying hands on it. It has become the norm and the expected, it is no longer ‘magic’.

Life should be fun and full of mesmerising moments. Our increased knowledge should enable and enhance our experience of ‘magic’ not hinder it.

 

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Experimenting with magnetism to define levels of sensitivity for large scale interaction

 

Celestial Fields captures the unexplainable wonderment the sun once held and makes it accessible through modern mediums, combining two worlds; science and enchantment, imbedding them on the Playa at Black Rock City, Nevada, for people to explore and lose themselves in.

Thousands of swaying rods made of tubes of one-way mirror form an undulating field, rising high above your head, and falling like the plasma pulled in all directions by the phenomenal magnetic forces found on our sun.

By day a field of mirrors reflect and intensify the suns natural beauty and power. Creating a maze of ever changing light to explore, push through and play within. At sunset everything transforms. The field morphs, bursting into a sea of glowing beams reacting to movement and mimicking the fluid, almost pulsing nature of the suns corona.

Like the chromosphere, magnetic fields have informed density and pattern, creating patches of pure brightness and areas as dark as sunspots. With each rod built on a spring loaded base it can be pushed a manipulated, enabling you to forge your own path through the densest areas of Celestial Field, parting rods like magnets repelling polarised iron.

 

Individual rods are clad in a one-way mirror film - creating a reflection of the desert in the day and an illuminated environment at night
Individual rods are clad in a one-way mirror film – creating a reflection of the desert in the day and an illuminated environment at night

 

Movement through the sprung rods creates interest not only for the participants but also onlookers. During daylight hours people weaving in and out can be seen across the playa through the constant glinting of the sun on the reflective rods. An ever changing shimmer, like sunlight dancing across water in the distance, drawing people in from all directions out of wonder and intrigue.

Once the sun has set the lights come on, and the show only gets better. The rods now glow and pulse, changing colour, transforming the world around them – each equipped with a sensor so as to react to movement as people push past; creating tracks of swirling light shifting like the turbulent surface of the sun. Areas of intense and overwhelming light can occur when people team together to trigger a cluster of rods forming a concentration of light evocative of a solar flare.

The sun is not solely about light, with it comes inevitable darkness. Shadows too have been used throughout time as a symbol in opposition to that of the sun; and in this instance the areas of shadow formed in the magnetic layout create areas of calm within the thrill of the lights where one can sit and ponder everything from the dessert to the sky and the sun that brings life to earth.

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The pavilion layout is informed by the patterns of sunspots and flares forming on the suns surface

 

What was once worshipped as a distant god and celestial being can now exist on the surface of the earth as a Celestial Field in Nevada. The sun has risen and set, bringing with it heat and light; powering life on earth since the dawn of time, a focus of incomprehensible wonder and fascination for each and every culture across the globe.

Celestial Field intends to reignite our faith in the intangible, while showing us there are powers and beauty still to be found in the modern world.

 

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THE EYE OF THE STORM

Through the inviting but challenging spirals I want to bring you to the inside of the dust storms, to the dead zone where you don’t feel anything, not even a single hint of air or dust but you will still enjoy the beauty and the magic.

The symbol of the spiral

Through the inviting but challenging spirals I want to bring you to the inside of the dust storms, to the dead zone where you don’t feel anything, not even a single hint of air or dust but you will still enjoy the beauty and the magic.

 

What is an spiral?

Spiral_stairs_(спирално_степениште).jpgA curve on a plane that winds around a fixed center point at a continuously increasing or decreasing distance from the point.

A three-dimensional curve that turns around an axis at a constant or continuously varying distance while moving parallel to the axis; a helix. By definition describes a planar curve, that extends in both of the perpendicular directions within its plane; the groove on one side of a record closely approximates a plane spiral (and it is by the finite width and depth of the groove, but not by the wider spacing between than within tracks, that it falls short of being a perfect example); note that successive loops differ in diameter. In another example, the “center lines” of the arms of a spiral galaxy trace logarithmic spirals.

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Analysis of the construction of the spiral

 What does the spiral mean to us?

Spirals are some of the oldest geometric shapes in ancient artwork dating back at least to the Neolithic period, the product of people thousands of years away from having access to writing. As such, we know very little about their religious beliefs and can, at best, guess about general meanings of symbols based on context.

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Spiral to me means CHANGE, means CYCLE OF LIFE, means EVOLUTION all these is what The eye of the Storm is to me. A structure that will symbolize change as the same way Burning Man changes people; the cycle of life, the merging of completely different kinds of lives into the same place or same art structure or same festival; and evolution because it will attract you to the inside and will make you push yourself and challenge you towards the center where you will feel the peace of the eye of a storm as the same way life does to us.

To me The eye of the Storm symbolizes THE LIFE CHANGING, every frame of each spiral is an action, a decision you make in life that leads you to the place you want to be or the person you want to become. Although like in a windy storm that pushes you around, these events are not necessary your choice, many factors in life can change your path like a new elect president in the country or falling in love with a person, but all these merged together will consolidate our lives.Hence that is our task, putting all these frames together and connect them to become whatever we want to be and finally find the peace inside of each one of us.

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Daytime render of “The eye of the storm”

Breaking down a six sided box The eye of the storm has six spirals, each one of them in a different orientation, symbolizing different kinds of paths in life. But each one of these spirals merge in the center of the cube creating a space of peace. Like the feeling of going through the Burning Man festival until the day the Temple burns when everything goes silent and calm.

The spirals, made out of standard size timber, will attract you to the center but these will be challenging like going towards a storm.The shape of the structure could become an obstacle but if you success you will get your reward of peacefulness in the center, protected by all these wooden spirals and with the chance to share these moment with whoever makes it through the storm with you.

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Nightime render

Making the storm real

Starting from a box and breaking its frame into spirals is the basic starting geometry of The eye of the Storm. Going through many different testings and alterations on the parameters and after an structural analysis leading to the final shape.

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Design process through parametric modelling

Looking at the materializing of the structure and mimicking the aesthetics of a storm, the overlaying wood planks give the sense of it. Structured but at the same time crazy, just like Black Rock City.

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Testing of different materials

Building the eye of the storm

The structure is composed of 6 identical modules called twists, arranged in cuboid manner. Each twist is formed of frame elements and ribs connecting those frames, which act as ruled surfaces.

Vertical loads are spread between the outer frames and the central bottom twist that acts in vending and axial force to carry the vertical load to the ground. Lateral forces are resisted using the perimeter frames acting as bracing or the in-plane rigidity of the modules themselves.

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Structural analysis from engineering

The frames with a cross section of 50 by 50 mm will be the main structure. Eleven frames on each side of the 6 sides of the cube, making a total of 66 frames.

The overall length of this out of the shelve timber will be 45.5 meters.

By the interpolation of the division points on the main frames we create the secondary structure which will support and interlock the main frame, with a cross section of 10 by 50 mm.

The overall length of this out of the shelve timber is 672 meters

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Building sequence: One of the six sides of the cube

 

The structure is arranged in a cubic form of 14 x 14 x 14 feet and will invite the people to climb,interact and inhabit it. This can represent a health and safety risk. In order to ensure the safety of all actors interacting with the sculpture at each stage of the project, we will be following the right safety requirements.

 

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Construction on The Playa

Feeling the dust at Black Rock City

Sand storms that make you lose sense of time, space, people or anything else that happens around you create these magical moments in Playa when every burner feels alone in a place full of people.

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With The Eye of the Storm I want to bring you to the inside of these dust storms, to the dead zone where you don’t feel anything not even a single hint of air or dust but you still enjoy the beautiful magic of the storm. Through the challenging spiral structure inviting burners to come in, I want them to come inside the eye to the safety of being inside the storm and at the same time experiencing all the dust storms happening in Playa which are a natural ritual that happens every year.

We can compare the plague from the Exodus with any of the dust storms that we go through at burning man, The eye of the storm is a structure calling at the sun on these occasions.

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People experiencing the inside of the storm

The experience from the outside is compared with a tornado in a sand storm. Symbolizing a constant sand storm, kept in a broken box, which often happens in Playa. Within the overlaying of the wood frames experiencing the messiness of a storm but at the same time the spiral of the rotating structured nature force.While in the inner geometry you will sense none of this in the same way as in the dead zone or in the eye of the storm. All the layers of the structure will protect everyone inside from any sand storms in the outside. It wont be easy to reach that inner point as this all wooden layer will be complicated to cross like when you go through a storm and you are not able to find anyone around you and you feel in a place of nowhere.

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Construction diagram

The overall dimensions of the structure are 14 x 14 x 14 feet. Allowing people to get inside and experience the space in between the frames.

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Front view: Technical drawing

The shadows from the structure will project a similar form as an spider web.Simulating as the sun goes around through the day, a tornado moving through The Playa.

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Perspective plan view of the structure

The reward to cross all these layers of wood through is to be in this protected space inside the Eye and experience the storm from the inside until you are ready to leave the peace and call Ra the god of the sun as in Egyptian rituals when the Pharaoh called the God to clear the skies from the storm and get back the sun to Black Rock City.

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Abstract render of the structure

Once the ritual is finished the burners will enjoy a view of the dust storm in a protected space while they wait the answer of the call to Ra the god of sun, who will finish with the dust storm and bring the sun back again.

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Entrance to the structure from the top spiral

The thunder-light

The LED lights will be located on each one of the frames on every side of the cube. They will be located on the inner face of these frames flowing from the outside to the inside of the cube, giving the sensation of the spiral coming inwards the structure.

TOTAL LENGTH : 45.5 meters
LENGTH ON 1/6 OF THE SIDE OF THE CUBE: 7.6 meters

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Night render of the structure

At night the structure will become and spiral of colorful thunder lights that you will recognize from everywhere in The Playa.

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Inside night render

 

 

By Maialen Calleja , Master of Architecture ( University of Westminster)